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Ing. Jiří Bittner, Ph.D.

Ing. Jiří Bittner, Ph.D.

Personal data
Name Ing. Jiří Bittner, Ph.D.
Official position
At faculty Assistant Professor
Contacts
Email bittner@fel.cvut.cz
Phone +420-22435-7653
Place Praha 2, Karlovo náměstí 13, E-420
URL http://dcgi.felk.cvut.cz/home/bittner/

Teaching activities

Former subjects [29]

Code Title
X39RSO Realistic Image Synthesis
X39PMT Team project
X39PMI2 Individual Project II

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Code Title
X39PMI Individual Project
X39DPG Data Structures for Computer Graphics
X39DIP Diploma Thesis
X39BPJ Semester Project
X39BAP Bachelors thesis
X39APG Computer Graphics Algorithms
X36PMT Team Project
X36PMI Individual Project
X36DIP Diploma Thesis
X36BPJ Semester Project
X36BAP Bachelor Project
XP39SPG Computer Graphics Seminar
XD36PMI Individual Project
XD36DIP Diploma Thesis
XD36BPJ Semester Project
XD36BAP Bachelor Project
A4M39SVP Software or Research Project
A4M39RSO Realistic Image Synthesis
A4M39DPG Data Structures for Computer Graphics
A4M39APG Algorithms of Computer Graphics
A4M38SVP Software or Research Project
A4B39SVP Software or Research Project
A0M39DIP Master Thesis
A0B39BAP Bachelor Project
AD7B39PRO Semestral project
AD0B39BAP Bachelor project

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Publications

Significant [18]

  • Fast Insertion-Based Optimization of Bounding Volume Hierarchies
    • Author: BITTNER J., HAPALA M., HAVRAN V.
    • Year: 2013
    • Type: Paper
    • Bibliography: COMPUTER GRAPHICS FORUM. 2013, vol. 32, no. 1, p. 85-100. ISSN 0167-7055.
  • Temporally Coherent Adaptive Sampling for Imperfect Shadow Maps
    • Author: BARÁK T., BITTNER J., HAVRAN V.
    • Year: 2013
    • Type: Paper
    • Bibliography: COMPUTER GRAPHICS FORUM. 2013, vol. 32, no. 4, p. 87-96. ISSN 0167-7055.
  • Shadow caster culling for efficient shadow mapping
    • Author: BITTNER J., MATTAUSCH O., SILVENNOINEN A., WIMMER M.
    • Year: 2011
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of Symposium on Interactive 3D Graphics and Games. New York: ACM Press, 2011, p. 81-88. ISBN 978-1-4503-0565-5.

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  • Layout-aware optimization for interactive labeling of 3D models
    • Author: ČMOLÍK L., BITTNER J.
    • Year: 2010
    • Type: Paper
    • Bibliography: Computers & Graphics. 2010, vol. 34, no. 4, p. 378-387. ISSN 0097-8493.
  • Game Engine Friendly Occlusion Culling
    • Author: BITTNER J., MATTAUSCH O., WIMMER M.
    • Year: 2009
    • Type: Chapter in Book
    • Bibliography: In ShaderX7: Advanced Rendering Techniques. Boston: Charles River Media, 2009, p. 637-653. ISBN 1-58450-598-2.
  • Adaptive Global Visibility Sampling
    • Author: BITTNER J., MATTAUSCH O., WONKA P., HAVRAN V., WIMMER M.
    • Year: 2009
    • Type: Paper
    • Bibliography: ACM Transactions on Graphics (TOG). 2009, vol. 28, no. 3, p. 94:1-94:10. ISSN 0730-0301.
  • CHC++: Coherent Hierarchical Culling Revisited
    • Author: MATTAUSCH O., BITTNER J., WIMMER M.
    • Year: 2008
    • Type: Paper
    • Bibliography: Computer Graphics Forum. 2008, vol. 27, no. 2, p. 221-230. ISSN 0167-7055.
  • Visibility-driven Mesh Analysis and Visualization through Graph Cuts
    • Author: ZHOU K., ZHANG E., BITTNER J., WONKA P.
    • Year: 2008
    • Type: Paper
    • Bibliography: IEEE Transactions on Visualization and Computer Graphics. 2008, vol. 14, no. 6, p. 1667-1674. ISSN 1077-2626.
  • Efficient Sorting and Searching in Rendering Algorithms. Eurographics 2006 Tutorial T4
    • Author: HAVRAN V., BITTNER J.
    • Year: 2006
    • Type: Paper in Conference Proceedings
    • Bibliography: In Eurographics 2006 - Tutorials. Aire-la-Ville: Eurographics Association, 2006, vol. 1, p. 325-398. ISSN 1017-4656.
  • Fast Exact From-Region Visibility in Urban Scenes
    • Author: BITTNER J., WONKA P. W., WIMMER M. W.
    • Year: 2005
    • Type: Paper in Conference Proceedings
    • Bibliography: In Eurographics Symposium on Rendering. Aire-la-Ville: Eurographics Association, 2005, p. 223-230. ISSN 1727-3463.ISBN 3-905673-23-1.
  • Hardware Occlusion Queries Made Useful
    • Author: WIMER M. W., BITTNER J.
    • Year: 2005
    • Type: Chapter in Book
    • Bibliography: In GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation. Boston: Addison Wesley Professional, 2005, p. 91-108. ISBN 0-321-33559-7.
  • Ray Maps for Global Illumination
    • Author: HAVRAN V., BITTNER J., HERZOG R. H., SEIDEL H. -P. S.
    • Year: 2005
    • Type: Paper in Conference Proceedings
    • Bibliography: In Eurographics Symposium on Rendering. Aire-la-Ville: Eurographics Association, 2005, p. 43-54. ISSN 1727-3463.ISBN 3-905673-23-1.
  • Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
    • Author: BITTNER J., WIMMER M. W., PIRINGER H. P., PURGATHOFER W. P.
    • Year: 2004
    • Type: Paper
    • Bibliography: Computer Graphics Forum. 2004, vol. 23, no. 3, p. 615-624. ISSN 0167-7055.
  • Visibility in Computer Graphics
    • Author: BITTNER J., WONKA P.
    • Year: 2003
    • Type: Paper
    • Bibliography: Environment and Planning B: Planning and Design. 2003, vol. 30, no. 5, p. 729-756. ISSN 0265-8135.
  • Exact Regional Visibility Using Line Space Partitioning
    • Author: BITTNER J., PŘIKRYL J., SLAVÍK P.
    • Year: 2003
    • Type: Paper
    • Bibliography: Computers & Graphics. 2003, vol. 27, no. 4, p. 569-580. ISSN 0097-8493.
  • Exploiting Temporal Coherence in Ray Casted Walkthroughs
    • Author: HAVRAN V., BITTNER J., SEIDEL H. -P. S.
    • Year: 2003
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings - Spring Conference on Computer Graphics 2003. New York: ACM SIGGRAPH, 2003, p. 164-172. ISBN 1-58113-861-X.
  • Efficient Construction of Visibility Maps using Approximate Occlusion Sweep
    • Author: BITTNER J.
    • Year: 2002
    • Type: Paper in Conference Proceedings
    • Bibliography: In Spring Conference on Computer Graphics - SCCG 2002. New York: ACM, 2002, p. 167-175. ISBN 1-58113-608-0.
  • LCTS: Ray Shooting using Longest Common Traversal Sequences
    • Author: HAVRAN V., BITTNER J.
    • Year: 2000
    • Type: Paper
    • Bibliography: Computer Graphics Forum. 2000, vol. 19, no. 3, p. C59-C70. ISSN 0167-7055.

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Other [36]

  • Multiple Live Video Environment Sampling
    • Author: NIKODÝM T., HAVRAN V., BITTNER J.
    • Year: 2013
    • Type: Paper
    • Bibliography: Journal of WSCG. 2013, vol. 21, no. 2, p. 127-136. ISSN 1213-6972.
  • Using Annotated Task Models for Accessibility Evaluation
    • Author: MALÝ I., BITTNER J., SLAVÍK P.
    • Year: 2012
    • Type: Paper in Conference Proceedings
    • Bibliography: In Computers Helping People with Special Needs. Heidelberg: Springer, 2012, vol. 1, p. 315-322. ISSN 0302-9743.ISBN 978-3-642-31521-3.
  • Efficient Online Visibility for Shadow Maps
    • Author: MATTAUSCH O., BITTNER J., SILVENNOINEN A., SCHERZER D., WIMMER M.
    • Year: 2012
    • Type: Chapter in Book
    • Bibliography: In GPU PRO 3: Advanced Rendering Techniques. Boca Raton: CRC Press, 2012, p. 233-242. ISBN 978-1-4398-8782-0.

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  • On Tools for Game Interaction Analysis
    • Author: MALÝ I., HAPALA M., BITTNER J., SLAVÍK P.
    • Year: 2012
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of the IASTED International Conference Assistive Technologies (AT 2012). Innsbruck: IASTED, 2012, p. 835-841. ISSN 1929-9818.ISBN 978-0-88986-909-7.
  • Massively Parallel Hierarchical Scene Sorting with Applications in Rendering
    • Author: VINKLER M., HAPALA M., BITTNER J., HAVRAN V.
    • Year: 2012
    • Type: Technical Report
    • Bibliography: [Technical Report]. CTU in Prague: Department of Computer Graphics and Interaction, 2012. CS-TR-DCGI-2012-1. 27 p. ISSN 1805-6180.
  • Technical Report Series of DCGI, Volume 2, Year 2012, DCGI Annual Report 2011
    • Author: ŽÁRA J., FELKEL P., SLAVÍK P., BITTNER J., MRÁZKOVÁ A.
    • Year: 2012
    • Type: Technical Report
    • Bibliography: [Technical Report]. CTU in Prague: Department of Computer Graphics and Interaction, 2012. CS-TR-DCGI-2012-2. 12 p. ISSN 1805-6180.
  • BallCam
    • Author: BITTNER J., SÝKORA D.
    • Year: 2011
    • Type:
    • Bibliography: [Funkční vzorek]. 2011.
  • VR and HCI Labs at the Czech Technical University in Prague
    • Author: BERKA R., BITTNER J., SLAVÍK P.
    • Year: 2011
    • Type: Paper
    • Bibliography: SBC Journal on 3D Interactive Systems. 2011, vol. 2, no. 2, p. 6-9. ISSN 2236-3297.
  • How to Write a Technical Report at the DCGI, FEE, Czech Technical University in Prague, CZ
    • Author: HAVRAN V., BITTNER J., SLAVÍK P., ŽÁRA J.
    • Year: 2011
    • Type: Technical Report
    • Bibliography: [Technical Report]. CTU in Prague: Department of Computer Graphics and Interaction, 2011. CS-TR-DCGI-2011-1. 12 p. ISSN 1805-6180.
  • First Pan-European VERITAS Workshop and User Forum
    • Author: SLAVÍK P., BITTNER J.
    • Year: 2010
    • Type:
    • Bibliography: [Pořádání workshopu]. 2010.
  • RDH: Ray Distribution Heuristics for Construction of Spatial Data Structures.
    • Author: BITTNER J., HAVRAN V.
    • Year: 2009
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of Spring Conference on Computer Graphics 2009.. Bratislava: Comenius University, 2009, p. 61-67. ISBN 978-80-223-2644-5.
  • Virtual Reality Universal Toolkit
    • Author: BITTNER J., KYBA V.
    • Year: 2009
    • Type:
    • Bibliography: [Software splňující podmínky RIV (dřív Autorizovaný]. 2009.
  • CAVE to CAVE: Communication in Distributed Virtual Environment
    • Author: BERKA R., TRÁVNÍČEK Z., HAVRAN V., BITTNER J., ŽÁRA J., SLAVÍK P., NAVRÁTIL J.
    • Year: 2009
    • Type: Technical Report
    • Bibliography: [Technical Report]. Praha: CESNET, 2009. 23/2008. 14 p. ISBN 978-80-904173-4-2.
  • Density estimation on the GPU
    • Author: LASTRA M., UREŇA C., BITTNER J., GARCÍA R., MONTES R.
    • Year: 2008
    • Type: Paper in Conference Proceedings
    • Bibliography: In CEIG 2008 Congreso Espaool de Informática Gráfica. Barcelona: Universidad Politechnica de Catalunya, 2008, díl 1, s. 37-46. ISBN 978-3-905673-69-2. (in Spanish).
  • Stackless Ray Traversal for kD-Trees with Sparse Boxes
    • Author: HAVRAN V., BITTNER J.
    • Year: 2007
    • Type: Online Paper
    • Bibliography: Computer Graphics & Geometry [online]. 2007, vol. 9, no. 3, p. 16-30. Internet: http://www.cgg-journal.com/2007-3/03.htm. ISSN 1811-8992.
  • Optimized Subdivisions for Preprocessed Visibility
    • Author: MATTAUSCH O., BITTNER J., WONKA P., WIMMER M.
    • Year: 2007
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of International Symposium on Visual Computing. Mississauga, Ontario: Canadian Human-Computer Communications Society, 2007, p. 335-342. ISSN 0713-5424.ISBN 978-1-56881-337-0.
  • Optimized HLOD Refinement Driven by Hardware Occlusion Queries
    • Author: CHARALAMBOS J. P., BITTNER J., WIMMER M.
    • Year: 2007
    • Type: Paper in Conference Proceedings
    • Bibliography: In Advances in Visual Computing (Third International Symposium on Computer Vision – ISVC 2007). New York: Springer, 2007, p. 106-117. ISBN 978-3-540-76857-9.
  • Ray Tracing with Sparse Boxes
    • Author: HAVRAN V., BITTNER J.
    • Year: 2007
    • Type: Paper in Conference Proceedings
    • Bibliography: In Spring Conference on Computer Graphics SCCG 2007. Conference Proceedings. Bratislava: Comenius University, 2007, p. 49-54. ISBN 978-80-223-2292-8.
  • Adaptive Visibility-Driven View Cell Construction
    • Author: MATTAUSCH O., BITTNER J., WIMMER M.
    • Year: 2006
    • Type: Paper in Conference Proceedings
    • Bibliography: In Rendering Techniques 2006. Aire-la-Ville: Eurographics Association, 2006, p. 195-205. ISSN 1727-3463.ISBN 3-905673-35-5.
  • Visibility in Computer Graphics
    • Author: BITTNER J., WONKA P. W.
    • Year: 2003
    • Type: Technical Report
    • Bibliography: [Technical Report]. Vienna: University of Vienna, 2003. TR-186-2-03-03. 23 p.
  • Delivering Interactivity to Complex Tone Mapping Operators
    • Author: ARTUSI A. A., BITTNER J., WIMMER M. W., WILKIE A. W.
    • Year: 2003
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of the Eurographics Symposium on Rendering. Aire-la-Ville: Eurographics Association, 2003, p. 38-44.
  • Hierarchical techniques for visibility computations
    • Author: BITTNER J.
    • Year: 2002
    • Type: PhD Thesis
    • Bibliography: [PhD Thesis]. Praha: ČVUT v Praze, FEL, 2002. 198 p.
  • On Improving Kd-Trees for Ray Shooting
    • Author: HAVRAN V., BITTNER J.
    • Year: 2002
    • Type: Paper
    • Bibliography: Journal of WSCG. 2002, vol. 10, no. 1, p. 209-216. ISSN 1213-6972.
  • Exploiting Temporal and Spatial Coherence in Hierarchical Visibility Algorithms
    • Author: BITTNER J., HAVRAN V.
    • Year: 2001
    • Type: Paper in Conference Proceedings
    • Bibliography: In Spring Conference on Computer Graphics SCCG 2001. Bratislava: Comenius University, 2001, p. 213-220. ISBN 80-223-1606-7.
  • Exploiting Coherence in Hierarchical Visibility Algorithms
    • Author: BITTNER J., HAVRAN V.
    • Year: 2001
    • Type: Paper
    • Bibliography: The Journal of Visualization and Computer Animation. 2001, vol. 12, no. 5, p. 277-286. ISSN 1099-1778.
  • Visibility Preprocessing for Urban Scenes using Line Space Subdivision
    • Author: BITTNER J., WONKA P., WIMMER M.
    • Year: 2001
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of Pacific Graphics 2001. Los Alamitos: IEEE Computer Society Press, 2001, p. 276-284. ISBN 0-7695-1227-5.
  • Hierarchical techniques for visibility determination
    • Author: BITTNER J.
    • Year: 1999
    • Type:
    • Bibliography: [Doktorandské minimum]. Prague: CTU, Faculty of Electrical Engineering, Department of Computer Science and Engineering, 1999. 67 p.
  • Adaptive Data Structures for Visibility Computing
    • Author: HAVRAN V., BITTNER J., KOPAL T.
    • Year: 1999
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of Workshop 99. Prague: CTU, 1999, vol. 1, p. 88.
  • Rectilinear BSP Trees for Preferred Ray Sets
    • Author: HAVRAN V., BITTNER J.
    • Year: 1999
    • Type: Paper in Conference Proceedings
    • Bibliography: In Spring Conference on Computer Graphics, SCCG'99. Bratislava: Comenius University, 1999, p. 171-179. ISBN 80-223-1357-2.
  • Best Efficiency Scheme Project Proposal
    • Author: HAVRAN V., BITTNER J., PŘIKRYL J.
    • Year: 1999
    • Type: Research Report
    • Bibliography: [Research Report]. Prague: CTU, Faculty of Electrical Engineering, Department of Computer Science and Engineering, 1999. 1.90jp . 1 p.
  • Constructing Rectilinear BSP Trees for Preferred Ray Sets
    • Author: HAVRAN V., BITTNER J.
    • Year: 1999
    • Type: Paper in Conference Proceedings
    • Bibliography: In WSCG '99 Short Communication Papers. Pilsen: University of West Bohemia, 1999, p. 1-2. ISBN 80-7082-490-5.
  • Hierarchical Visibility Culling with Occlusion Trees
    • Author: BITTNER J., HAVRAN V., SLAVÍK P.
    • Year: 1998
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of Computer Graphics International. Los Alamitos: IEEE Computer Society Press, 1998, p. 207-219. ISBN 0-8186-8445-3.
  • Hierarchical Visibility Algorithms
    • Author: BITTNER J.
    • Year: 1998
    • Type: Paper in Conference Proceedings
    • Bibliography: In Workshop 98. Prague: CTU, 1998, vol. I, p. 195-196.
  • Ray Tracing with Rope Trees
    • Author: HAVRAN V., BITTNER J., ŽÁRA J.
    • Year: 1998
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of Spring Conference on Computer Graphics 1998. Bratislava: Comenius University, 1998, p. 130-139. ISBN 80-223-0837-4.
  • Global Visibility
    • Author: BITTNER J.
    • Year: 1997
    • Type: Paper in Conference Proceedings
    • Bibliography: In CESCG '97. Wien: Technische Universität, 1997, p. 105-111.
  • Fast Robust BSP Tree Traversal Algorithm for Ray Tracing
    • Author: HAVRAN V., KOPAL T., BITTNER J., ŽÁRA J.
    • Year: 1997
    • Type: Paper
    • Bibliography: Journal of Graphics Tools. 1997, vol. 2, no. 4, p. 15-23. ISSN 1086-7651.

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Citations

Significant [234]

  • Layout-aware optimization for interactive labeling of 3D models
    • Author: ČMOLÍK L., BITTNER J.
    • Year: 2010
    • Type: Paper
    • Bibliography: Computers & Graphics. 2010, vol. 34, no. 4, p. 378-387. ISSN 0097-8493.
    • Citated in:
      • A Zone-Based Approach for Placing Annotation Labels on Metro Maps
        • Authors: Wu HY, Takahashi S, Lin CC, et al.
        • Year: 2011
        • Journal: SMART GRAPHICS
        • ISSN: 0302-9743
      • On the Design of a Dual-Mode User Interface for Accessing 3D Content on the World Wide Web
        • Authors: Jacek Jankowski, Stefan Decker
        • Year: 2013
        • Journal: International Journal of Human-Computer Studies
        • ISSN: 1071-5819
        • Citation DB: SCI
  • Adaptive Global Visibility Sampling
    • Author: BITTNER J., MATTAUSCH O., WONKA P., HAVRAN V., WIMMER M.
    • Year: 2009
    • Type: Paper
    • Bibliography: ACM Transactions on Graphics (TOG). 2009, vol. 28, no. 3, p. 94:1-94:10. ISSN 0730-0301.
    • Citated in:
      • Preprocessed Global Visibility for Real-Time Rendering on Low-End Hardware
        • Authors: Eikel B, Jahn C, Fischer M
        • Year: 2010
        • Journal: ADVANCES IN VISUAL COMPUTING, PT I
        • ISSN: 0302-9743
      • Adaptive voxels: interactive rendering of massive 3D models
        • Authors: Tian FL, Hua W, Dong ZL, et al.
        • Year: 2010
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Frontier sets in large terrains
        • Authors: Avni, S., Stewart, J.
        • Year: 2010
        • Journal: 36th Graphics Interface Conference, GI 2010; Ottawa, ON; 31 May 2010 through 2 June 2010; Code 81414
        • ISSN: 0713-5424
      • Efficient finite-edge diffraction using conservative from-region visibility
        • Authors: Lakulish Antani and Anish Chandak and Micah Taylor and Dinesh Manocha
        • Year: 2011
        • Journal: Applied Acoustics
        • ISSN: 0003-682X
        • Citation DB: SCI Expanded
      • Spherical Visibility Sampling
        • Authors: Eikel B, Jahn C, Fischer M, et al.
        • Year: 2013
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
  • RDH: Ray Distribution Heuristics for Construction of Spatial Data Structures.
    • Author: BITTNER J., HAVRAN V.
    • Year: 2009
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of Spring Conference on Computer Graphics 2009.. Bratislava: Comenius University, 2009, p. 61-67. ISBN 978-80-223-2644-5.
    • Citated in:
      • Construction of efficient kd-trees for static scenes using voxel-visibility heuristic
        • Authors: Choi B, Chang B, Ihm I
        • Year: 2012
        • Journal: COMPUTERS & GRAPHICS-UK
        • ISSN: 0097-8493
        • Citation DB: SCI Expanded

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  • CHC++: Coherent Hierarchical Culling Revisited
    • Author: MATTAUSCH O., BITTNER J., WIMMER M.
    • Year: 2008
    • Type: Paper
    • Bibliography: Computer Graphics Forum. 2008, vol. 27, no. 2, p. 221-230. ISSN 0167-7055.
    • Citated in:
      • Analyzing Visibility Configurations
        • Authors: Dachsbacher C
        • Year: 2011
        • Journal: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
        • ISSN: 1077-2626
        • Citation DB: SCI
      • FastV: From-point Visibility Culling on Complex Models
        • Authors: Chandak A, Antani L, Taylor M, et al.
        • Year: 2009
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Modelling the Appearance and Behaviour of Urban Spaces
        • Authors: Vanegas CA, Aliaga DG, Wonka P, et al.
        • Year: 2010
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Grammar-based Encoding of Facades
        • Authors: Haegler S, Wonka P, Arisona SM, et al.
        • Year: 2010
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Coherent Culling and Shading for Large Molecular Dynamics Visualization
        • Authors: Grottel S, Reina G, Dachsbacher C, et al.
        • Year: 2010
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • A System for Visualizing Spatiotemporal Urban Datasets
        • Authors: Hertel S, Wagner M, Westermann R
        • Year: 2009
        • Journal: 2009 17TH INTERNATIONAL CONFERENCE ON GEOINFORMATICS, VOLS 1 AND 2
      • VISIBILITY CULLING USING OCCUPANCY PROPORTION AND ADPATIVE LOD ALGORITHM
        • Authors: Zheng FR
        • Year: 2009
        • Journal: PROCEEDINGS OF CGAMES 2009 USA - 14TH INTERNATIONAL CONFERENCE ON COMPUTER GAMES: AI, ANIMATION, MOBILE, INTERACTIVE MULTIMEDIA, EDUCATIONAL AND SERIOUS GAMES
  • Visibility-driven Mesh Analysis and Visualization through Graph Cuts
    • Author: ZHOU K., ZHANG E., BITTNER J., WONKA P.
    • Year: 2008
    • Type: Paper
    • Bibliography: IEEE Transactions on Visualization and Computer Graphics. 2008, vol. 14, no. 6, p. 1667-1674. ISSN 1077-2626.
    • Citated in:
      • Tracking cortical activity from M/EEG using graph cuts with spatiotemporal constraints
        • Authors: Gramfort A, Papadopoulo T, Baillet S, et al.
        • Year: 2011
        • Journal: NEUROIMAGE
        • ISSN: 1053-8119
        • Citation DB: SCI
      • Bipartite Polar Classification for Surface Reconstruction
        • Authors: Chen YL, Lee TY, Chen BY, et al.
        • Year: 2011
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
  • Ray Tracing with Sparse Boxes
    • Author: HAVRAN V., BITTNER J.
    • Year: 2007
    • Type: Paper in Conference Proceedings
    • Bibliography: In Spring Conference on Computer Graphics SCCG 2007. Conference Proceedings. Bratislava: Comenius University, 2007, p. 49-54. ISBN 978-80-223-2292-8.
    • Citated in:
      • Shallow bounding volume hierarchies for fast SIMD ray tracing of incoherent rays
        • Authors: Dammertz H, Hanika J, Keller A
        • Year: 2008
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Accelerating ray tracing using constrained tetrahedralizations
        • Authors: Lagae A, Dutre P
        • Year: 2008
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
  • Optimized HLOD Refinement Driven by Hardware Occlusion Queries
    • Author: CHARALAMBOS J. P., BITTNER J., WIMMER M.
    • Year: 2007
    • Type: Paper in Conference Proceedings
    • Bibliography: In Advances in Visual Computing (Third International Symposium on Computer Vision – ISVC 2007). New York: Springer, 2007, p. 106-117. ISBN 978-3-540-76857-9.
    • Citated in:
      • Analyzing Visibility Configurations
        • Authors: Dachsbacher, C.
        • Year: 2010
        • Journal: Visualization and Computer Graphics, IEEE Transactions on
        • ISSN: 1077-2626
        • Citation DB: SCI
  • Fast Exact From-Region Visibility in Urban Scenes
    • Author: BITTNER J., WONKA P. W., WIMMER M. W.
    • Year: 2005
    • Type: Paper in Conference Proceedings
    • Bibliography: In Eurographics Symposium on Rendering. Aire-la-Ville: Eurographics Association, 2005, p. 223-230. ISSN 1727-3463.ISBN 3-905673-23-1.
    • Citated in:
      • FastV: From-point Visibility Culling on Complex Models
        • Authors: Chandak A, Antani L, Taylor M, et al.
        • Year: 2009
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Conservative occlusion culling for urban visualization using a slice-wise data structure
        • Authors: Yilmaz T, Gudukbay U
        • Year: 2007
        • Journal: GRAPHICAL MODELS
        • ISSN: 1524-0703
        • Citation DB: SCI
      • An integer incremental AOI algorithm for progressive downloading of large scale VRML environments
        • Authors: Jia JY, Wang P, Wang S, et al.
        • Year: 2007
        • Journal: Technologies for E-Learning and Digital Entertainment, Proceedings
        • ISSN: 0302-9743
  • Ray Maps for Global Illumination
    • Author: HAVRAN V., BITTNER J., HERZOG R. H., SEIDEL H. -P. S.
    • Year: 2005
    • Type: Paper in Conference Proceedings
    • Bibliography: In Eurographics Symposium on Rendering. Aire-la-Ville: Eurographics Association, 2005, p. 43-54. ISSN 1727-3463.ISBN 3-905673-23-1.
    • Citated in:
      • Simulating multiple scattering in hair using a photon mapping approach
        • Authors: JT Moon, SR Marschner
        • Year: 2006
        • Journal: ACM Transactions on Graphics (TOG), Volume 25 , Issue 3, Pages: 1067 - 1074
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Interactive Global Illumination for Deformable Geometry in CUDA
        • Authors: Arne Schmitz, Markus Tavenrath, and Leif Kobbelt
        • Year: 2008
        • Journal: Computer Graphics Forum, vol. 27, number 7, Pp. 1979-1986
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Grouped photon mapping
        • Authors: Chen LH, Tsai TC, Chen YS
        • Year: 2010
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • A study of incremental update of global illumination algorithms
        • Authors: Garcia R, Urena C, Lastra M, et al.
        • Year: 2007
        • Journal: WSCG 2007, SHORT COMMUNICATIONS PROCEEDINGS I AND II
      • Consistent Interactive Augmentation of Live Camera Images with Correct Near-field Illumination
        • Authors: Grosch T, Eble T, Mueller S
        • Year: 2007
        • Journal: VRST 2007: ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY, PROCEEDINGS
      • Hierarchical Photon Mapping
        • Authors: Spencer B, Jones MW
        • Year: 2009
        • Journal: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
        • ISSN: 1077-2626
        • Citation DB: SCI
      • A PHOTON MODELING METHOD FOR THE CHARACTERIZATION OF INDOOR OPTICAL WIRELESS COMMUNICATION
        • Authors: Lee HS
        • Year: 2009
        • Journal: PROGRESS IN ELECTROMAGNETICS RESEARCH-PIER
        • ISSN: 1559-8985
        • Citation DB: SCI Expanded
      • Deep coherent ray tracing
        • Authors: Mansson E, Munkberg J, Akenine-Moller T
        • Year: 2007
        • Journal: RT07: IEEE/EG Symposium on Interactive Ray Tracing 2007
      • Replica Exchange Light Transport
        • Authors: Kitaoka S, Kitamura Y, Kishino F
        • Year: 2009
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Volumetric Vector-Based Representation for Indirect Illumination Caching
        • Authors: Pacanowski R, Granier X, Schlick C, et al.
        • Year: 2010
        • Journal: JOURNAL OF COMPUTER SCIENCE AND TECHNOLOGY
        • ISSN: 1000-9000
        • Citation DB: SCI Expanded
      • Density estimation optimizations for global illumination
        • Authors: Garcia R, Urena C, Revelles J, et al.
        • Year: 2006
        • Journal: WSCG 2006: SHORT PAPERS PROCEEDINGS - 14TH INTERNATIONAL CONFERENCE IN CENTRAL EUROPE ON COMPUTER GRAPHICS, VISUALIZATION AND COMPUTER VISION 2006
      • Improved Illumination Estimation for Photon Maps in Architectural Scenes
        • Authors: Tobler RF, Maierhofer S
        • Year: 2006
        • Journal: WSCG 2006: FULL PAPERS PROCEEDINGS - 14TH INTERNATIONAL CONFERENCE IN CENTRAL EUROPE ON COMPUTER GRAPHICS, VISUALIZATION AND COMPUTER VISION 2006
      • Line space gathering for single scattering in large scenes
        • Authors: Sun, X., Zhou, K., Lin, S. , Guo, B.
        • Year: 2010
        • Journal: ACM Transactions on Graphics
        • ISSN: 0730-0301
        • Citation DB: SCI
      • A Progressive Error Estimation Framework for Photon Density Estimation
        • Authors: Hachisuka T, Jarosz W, Jensen HW
        • Year: 2010
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • A Comprehensive Theory of Volumetric Radiance Estimation Using Photon Points and Beams
        • Authors: Jarosz W, Nowrouzezahrai D, Sadeghi I, et al.
        • Year: 2011
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Progressive Photon Beams
        • Authors: W. Jarosz and D. Nowrouzezahrai and R. Thomas and P-P. Sloan and M. Zwicker
        • Year: 2011
        • Journal: ACM TOG number 6, 2011
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Description and Solution of an Unreported Intrinsic Bias in Photon Mapping Density Estimation with Constant Kernel
        • Authors: Garcia R, Urena C, Sbert M
        • Year: 2012
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Virtual Ray Lights for Rendering Scenes with Participating Media
        • Authors: Novak J, Nowrouzezahrai D, Dachsbacher C, et al.
        • Year: 2012
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Photon Parameterisation for Robust Relaxation Constraints
        • Authors: Spencer B, Jones MW
        • Year: 2013
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Adaptive Progressive Photon Mapping
        • Authors: Kaplanyan AS, Dachsbacher C
        • Year: 2013
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • The 'Spell'
        • Authors: Jensen H
        • Year: 1998
        • Journal: TLS-THE TIMES LITERARY SUPPLEMENT
        • ISSN: 0307-661X
      • The beam radiance estimate for volumetric photon mapping
        • Authors: Jarosz Wojciech, Zwicker Matthias, Jensen Henrik Wann
        • Year: 2008
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Visibility-driven progressive volume photon tracing
        • Authors: Collin C, Ribardiere M, Gruson A, et al.
        • Year: 2013
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
  • Hardware Occlusion Queries Made Useful
    • Author: WIMER M. W., BITTNER J.
    • Year: 2005
    • Type: Chapter in Book
    • Bibliography: In GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation. Boston: Addison Wesley Professional, 2005, p. 91-108. ISBN 0-321-33559-7.
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      • Specular Effects on the GPU: State of the Art
        • Authors: Szirmay-Kalos L, Umenhoffer T, Patow G, et al.
        • Year: 2009
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Fast High-Quality Noise
        • Authors: Frisvad JR, Wyvill G
        • Year: 2007
        • Journal: GRAPHITE 2007: 5TH INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES IN AUSTRALASIA AND SOUTHERN ASIA, PROCEEDJNGS
      • Stroma classification for neuroblastoma on graphics processors
        • Authors: Ruiz A, Sertel O, Ujaldon M, et al.
        • Year: 2009
        • Journal: INTERNATIONAL JOURNAL OF DATA MINING AND BIOINFORMATICS
        • ISSN: 1748-5673
        • Citation DB: SCI Expanded
      • Displacement mapping on the GPU - State of the art
        • Authors: Szirmay-Kalos L, Umenhoffer T
        • Year: 2008
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Pathological image analysis using the GPU: Stroma classification for neuroblastoma
        • Authors: Ruiz A, Sertel O, Ujaldon M, et al.
        • Year: 2007
        • Journal: 2007 IEEE INTERNATIONAL CONFERENCE ON BIOINFORMATICS AND BIOMEDICINE, PROCEEDINGS
      • An introductory tour of interactive rendering
        • Authors: Haines E
        • Year: 2006
        • Journal: IEEE COMPUTER GRAPHICS AND APPLICATIONS
        • ISSN: 0272-1716
        • Citation DB: SCI
      • CA-LOD: Collision Avoidance Level of Detail for Scalable, Controllable Crowds
        • Authors: Paris S, Gerdelan A, O'Sullivan C
        • Year: 2009
        • Journal: MOTION IN GAMES, PROCEEDINGS
        • ISSN: 0302-9743
  • Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
    • Author: BITTNER J., WIMMER M. W., PIRINGER H. P., PURGATHOFER W. P.
    • Year: 2004
    • Type: Paper
    • Bibliography: Computer Graphics Forum. 2004, vol. 23, no. 3, p. 615-624. ISSN 0167-7055.
    • Citated in:
      • Accelerating Urban Scenes Visualization Using a Quadtree Decomposition of Urban Blocks
        • Authors: Pina JL, Seron FJ, Cerezo E
        • Year: 2008
        • Journal: WSCG 2008, COMMUNICATION PAPERS
      • A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
        • Authors: Gobbetti E, Marton F, Guitian JAI
        • Year: 2008
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Fast ray tracing and the potential effects on graphics and gaming courses
        • Authors: Shirley P, Sung K, Brunvand E, et al.
        • Year: 2008
        • Journal: COMPUTERS & GRAPHICS-UK
        • ISSN: 0097-8493
        • Citation DB: SCI Expanded
      • Analysis of coherence strategies for stereo occlusion culling
        • Authors: Mansa I, Amundarain A, Matey L, et al.
        • Year: 2008
        • Journal: COMPUTER ANIMATION AND VIRTUAL WORLDS
        • ISSN: 1546-4261
        • Citation DB: SCI
      • Culling an object hierarchy to a frustum hierarchy
        • Authors: Nirnimesh , Harish P, Narayanan PJ
        • Year: 2006
        • Journal: Computer Vision, Graphics and Image Processing, Proceedings
        • ISSN: 0302-9743
        • Citation DB: SCI Expanded
      • Occlusion culling algorithm for rendering complex building scene based on the normal line grouping - art. no. 64200Y
        • Authors: Zhang YT, Zhu Q, Zhou DB
        • Year: 2006
        • Journal: Geoinformatics 2006: Geospatial Information Science
        • ISSN: 0277-786X
      • Occlusion culling for stereoscopic display of complex mechanical sets
        • Authors: Mansa I, Amundarain A, Garcia-Alonso A, et al.
        • Year: 2007
        • Journal: 11th International Conference Information Visualization
        • ISSN: 1550-6037
      • Massive-model rendering techniques
        • Authors: Dietrich A, Gobbetti E, Yoon SE
        • Year: 2007
        • Journal: IEEE COMPUTER GRAPHICS AND APPLICATIONS
        • ISSN: 0272-1716
        • Citation DB: SCI
      • Visualizing whole-brain DTI tractography with GPU-based tuboids and LoD management
        • Authors: Petrovic V, Fallon J, Kuester F
        • Year: 2007
        • Journal: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
        • ISSN: 1077-2626
        • Citation DB: SCI
      • Ray-casted BlockMaps for large urban models visualization
        • Authors: Cignoni P, Di Benedetto M, Ganovelli F, et al.
        • Year: 2007
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Visibility sampling on GPU and applications
        • Authors: Eisemann E, Decoret X
        • Year: 2007
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Fast triangle reordering for vertex locality and reduced overdraw
        • Authors: Sander PV, Nehab D, Barczak J
        • Year: 2007
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • PCU: The programmable culling unit
        • Authors: Hasselgren J, Akenine-Moller T
        • Year: 2007
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Towards adaptive occlusion culling using camera coherence
        • Authors: Mansal I, Amundarain A, Elizalde E, et al.
        • Year: 2006
        • Journal: Information Visualization
      • Far voxels: A multiresolution framework for interactive rendering of huge complex 3D models on commodity graphics platforms
        • Authors: Gobbetti E, Marton F
        • Year: 2005
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Accelerated MIP based on GPU using block clipping and occlusion query
        • Authors: Kye H, Jeong D
        • Year: 2008
        • Journal: COMPUTERS & GRAPHICS-UK
        • ISSN: 0097-8493
        • Citation DB: SCI Expanded
      • Analyzing Visibility Configurations
        • Authors: Dachsbacher C
        • Year: 2011
        • Journal: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
        • ISSN: 1077-2626
        • Citation DB: SCI
      • Video Quality Assessment for Computer Graphics Applications
        • Authors: Aydin TO, Cadik M, Myszkowski K, et al.
        • Year: 2010
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Preprocessed Global Visibility for Real-Time Rendering on Low-End Hardware
        • Authors: Eikel B, Jahn C, Fischer M
        • Year: 2010
        • Journal: ADVANCES IN VISUAL COMPUTING, PT I
        • ISSN: 0302-9743
      • An Energy Model for Graphics Processing Units
        • Authors: Pool J, Lastra A, Singh M
        • Year: 2010
        • Journal: 2010 IEEE INTERNATIONAL CONFERENCE ON COMPUTER DESIGN
        • ISSN: 1063-6404
      • Visibility Cuts: A System for Rendering Dynamic Virtual Environments
        • Authors: Deb S, Gupta A
        • Year: 2008
        • Journal: SIXTH INDIAN CONFERENCE ON COMPUTER VISION, GRAPHICS & IMAGE PROCESSING ICVGIP 2008
      • Technical Strategies for Massive Model Visualization
        • Authors: Gobbetti E, Kasik D, Yoon SE
        • Year: 2008
        • Journal: SPM 2008: PROCEEDINGS OF THE ACM SOLID AND PHYSICAL MODELING SYMPOSIUM
      • Interviews 3D: A platform for interactive handling of massive data sets
        • Authors: Bruderlin B, Heyer M, Pfutzner S
        • Year: 2007
        • Journal: IEEE COMPUTER GRAPHICS AND APPLICATIONS
        • ISSN: 0272-1716
        • Citation DB: SCI
      • Occlusion-driven scene sorting for efficient culling
        • Authors: Staneker D, Bartz D, Strasser W
        • Year: 2006
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Predictive occlusion culling for interactive rendering of large complex virtual scene
        • Authors: Xiong H, Liu Z, Qin AH, et al.
        • Year: 2006
        • Journal: INTERACTIVE TECHNOLOGIES AND SOCIOTECHNICAL SYSTEMS
        • ISSN: 0302-9743
        • Citation DB: SCI Expanded
      • N-buffers for efficient depth map query
        • Authors: Decoret X
        • Year: 2005
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Environ: Integrating VR and CAD in Engineering Projects
        • Authors: Raposo A, Santos I, Soares L, et al.
        • Year: 2009
        • Journal: IEEE COMPUTER GRAPHICS AND APPLICATIONS
        • ISSN: 0272-1716
        • Citation DB: SCI
      • Modelling the Appearance and Behaviour of Urban Spaces
        • Authors: Vanegas CA, Aliaga DG, Wonka P, et al.
        • Year: 2010
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Coherent Culling and Shading for Large Molecular Dynamics Visualization
        • Authors: Grottel S, Reina G, Dachsbacher C, et al.
        • Year: 2010
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • The Research of Large-scale 3D Scenes Rendering Optimization
        • Authors: Chen SY, Shi GS, Li G
        • Year: 2009
        • Journal: 2009 WRI WORLD CONGRESS ON SOFTWARE ENGINEERING, VOL 3, PROCEEDINGS
      • Adaptive voxels: interactive rendering of massive 3D models
        • Authors: Tian FL, Hua W, Dong ZL, et al.
        • Year: 2010
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • A System for Visualizing Spatiotemporal Urban Datasets
        • Authors: Hertel S, Wagner M, Westermann R
        • Year: 2009
        • Journal: 2009 17TH INTERNATIONAL CONFERENCE ON GEOINFORMATICS, VOLS 1 AND 2
      • ISP: An Optimal Out-of-Core Image-Set Processing Streaming Architecture for Parallel Heterogeneous Systems
        • Authors: Ha LK, Kruger J, Comba JLD, et al.
        • Year: 2012
        • Journal: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
        • ISSN: 1077-2626
        • Citation DB: SCI
      • Interconnections: Revisiting the Future
        • Authors: Walters LC, Hughes DE, Hughes CE
        • Year: 2011
        • Journal: GAMES AND CULTURE
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  • Exact Regional Visibility Using Line Space Partitioning
    • Author: BITTNER J., PŘIKRYL J., SLAVÍK P.
    • Year: 2003
    • Type: Paper
    • Bibliography: Computers & Graphics. 2003, vol. 27, no. 4, p. 569-580. ISSN 0097-8493.
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      • Ray space factorization for from-region visibility
        • Authors: Tommer Leyvand, Olga Sorkine, Daniel Cohen-Or
        • Year: 2003
        • Journal: ACM Transactions on Graphics (TOG), Volume 22 , Issue 3 (July 2003), Special issue: Proceedings of ACM SIGGRAPH 2003, Pages: 595 - 604
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Emergency crowd simulation for outdoor environments
        • Authors: Oguz O, Akaydin A, Yilmaz T, et al.
        • Year: 2010
        • Journal: COMPUTERS & GRAPHICS-UK
        • ISSN: 0097-8493
        • Citation DB: SCI Expanded
      • Conservative occlusion culling for urban visualization using a slice-wise data structure
        • Authors: Yilmaz T, Gudukbay U
        • Year: 2007
        • Journal: GRAPHICAL MODELS
        • ISSN: 1524-0703
        • Citation DB: SCI
      • Precomputed Safety Shapes for Efficient and Accurate Height-Field Rendering
        • Authors: Baboud L, Eisemann E, Seidel HP
        • Year: 2012
        • Journal: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
        • ISSN: 1077-2626
        • Citation DB: SCI
  • Delivering Interactivity to Complex Tone Mapping Operators
    • Author: ARTUSI A. A., BITTNER J., WIMMER M. W., WILKIE A. W.
    • Year: 2003
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of the Eurographics Symposium on Rendering. Aire-la-Ville: Eurographics Association, 2003, p. 38-44.
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      • High dynamic range imaging pipeline on the GPU
        • Authors: AO Akyüz
        • Year: 2012
        • Journal: Journal of Real-Time Image Processing
        • ISSN: 1861-8200
        • Citation DB: SCI Expanded
      • A high dynamic range rendering pipeline for interactive applications
        • Authors: Petit J, Bremond R
        • Year: 2010
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Real-Time Tone Mapping for High-Resolution HDR Images
        • Authors: Zhao HL, Jin XG, Shen JB
        • Year: 2008
        • Journal: PROCEEDINGS OF THE 2008 INTERNATIONAL CONFERENCE ON CYBERWORLDS
      • Video enhancement and dynamic range control of HDR sequences for automotive applications
        • Authors: Marsi S, Impoco G, Ukovich A, et al.
        • Year: 2007
        • Journal: EURASIP JOURNAL ON ADVANCES IN SIGNAL PROCESSING
        • ISSN: 1110-8657
        • Citation DB: SCI Expanded
      • Adaptive reduction of the dynamics of hdr video sequences
        • Authors: Impoco G, Marsi S, Ramponi G
        • Year: 2005
        • Journal: 2005 INTERNATIONAL CONFERENCE ON IMAGE PROCESSING (ICIP), VOLS 1-5
        • ISSN: 1522-4880
      • Encoding of high dynamic range video with a model of human cones
        • Authors: Van Hateren JH
        • Year: 2006
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Interactive local adjustment of tonal values
        • Authors: Lischinski D, Farbman Z, Uyttendaele M, et al.
        • Year: 2006
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Color-to-gray conversion using ISOMAP
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        • Year: 2010
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
  • Exploiting Temporal Coherence in Ray Casted Walkthroughs
    • Author: HAVRAN V., BITTNER J., SEIDEL H. -P. S.
    • Year: 2003
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings - Spring Conference on Computer Graphics 2003. New York: ACM SIGGRAPH, 2003, p. 164-172. ISBN 1-58113-861-X.
    • Citated in:
      • Multi-level ray tracing algorithm
        • Authors: A Reshetov, A Soupikov, J Hurley
        • Year: 2005
        • Journal: ACM Transactions on Graphics (TOG), Volume 24, Issue 3, Proceedings of ACM SIGGRAPH 2005, Pages: 1176 - 1185
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Efficient reuse of paths for random walk radiosity
        • Authors: Castro F, Sbert M, Halton JH
        • Year: 2008
        • Journal: COMPUTERS & GRAPHICS-UK Volume: 32 Issue: 1 Pages: 65-81 Published: FEB 2008
        • ISSN: 0097-8493
        • Citation DB: SCI Expanded
      • Dynamic sound rendering based on ray-caching
        • Authors: Chan K, Lau RWH, Zhao JM
        • Year: 2007
        • Journal: ADVANCES IN MULTIMEDIA INFORMATION PROCESSING - PCM 2007
        • ISSN: 0302-9743
      • GPU based real time stereoscopic ray tracing
        • Authors: Es A, Isler V
        • Year: 2007
        • Journal: 2007 22ND INTERNATIONAL SYMPOSIUM ON COMPUTER AND INFORMATION SCIENCES
      • From obscurances to ambient occlusion: A survey
        • Authors: Mendez-Feliu A, Sbert M
        • Year: 2009
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Optimal Frame Coherence for Animation in Global Illumination Environment
        • Authors: Napieralski P
        • Year: 2008
        • Journal: INTELLIGENT COMPUTER TECHNIQUES IN APPLIED ELECTROMAGNETICS
        • ISSN: 1860-949X
      • Reusing frames in camera animation
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        • Year: 2006
        • Journal: JOURNAL OF WSCG, 2006
        • ISSN: 1213-6972
      • Ray-casting time-varying volume data sets with frame-to-frame coherence - art. no. 606006
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        • Year: 2006
        • Journal: Visualization and Data Analysis 2006
        • ISSN: 0277-786X
      • Temporal Coherence Methods in Real-Time Rendering
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        • Year: 2012
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
  • Visibility in Computer Graphics
    • Author: BITTNER J., WONKA P.
    • Year: 2003
    • Type: Paper
    • Bibliography: Environment and Planning B: Planning and Design. 2003, vol. 30, no. 5, p. 729-756. ISSN 0265-8135.
    • Citated in:
      • Visibility Computations - Scanline Algorithms and Techniques
        • Authors: Md Mizanur Rahman
        • Year: 2007
        • Journal: Lecture Notes in Computer Science, Pages 25-37, August 29, 2007
        • ISSN: 0302-9743
      • Analysis of coherence strategies for stereo occlusion culling
        • Authors: Mansa I, Amundarain A, Matey L, et al.
        • Year: 2008
        • Journal: COMPUTER ANIMATION AND VIRTUAL WORLDS
        • ISSN: 1546-4261
        • Citation DB: SCI
      • Occlusion culling for stereoscopic display of complex mechanical sets
        • Authors: Mansa I, Amundarain A, Garcia-Alonso A, et al.
        • Year: 2007
        • Journal: 11th International Conference Information Visualization
        • ISSN: 1550-6037
      • A GPU framework for the visualization and on-the-fly amplification of real terrains
        • Authors: Amara Y, Meunier S, Marsault X
        • Year: 2007
        • Journal: ADVANCES IN VISUAL COMPUTING, PT I
        • ISSN: 0302-9743
      • Sketching expressive visualization of a natural phenomenon: Ultra-Violet individual exposure estimation
        • Authors: Moccozet L, Cao A, Milon A, et al.
        • Year: 2008
        • Journal: GEOMETRIC MODELING & IMAGING: MODERN TECHNIQUES AND APPLICATIONS
      • Fast tracing of acoustic beams and paths through visibility lookup
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        • Year: 2008
        • Journal: IEEE TRANSACTIONS ON AUDIO SPEECH AND LANGUAGE PROCESSING
        • ISSN: 1558-7916
        • Citation DB: SCI Expanded
      • A taxonomy of 3D occlusion management for visualization
        • Authors: Elmqvist N, Tsigas P
        • Year: 2008
        • Journal: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
        • ISSN: 1077-2626
        • Citation DB: SCI
      • Calculation of occluded diffuse and nondiffuse radiative exchange shape factors between polygons
        • Authors: DiLaura DL
        • Year: 2005
        • Journal: HT2005: Proceedings of the ASME Summer Heat Transfer Conference 2005, Vol 3
      • Visibility volumes for interactive path optimization
        • Authors: Srikanth MB, Mathias PC, Natarajan V, et al.
        • Year: 2008
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Granular visibility queries on the GPU
        • Authors: Engelhardt, T. and Dachsbacher, C.
        • Year: 2009
        • Journal: In Proceedings of the 2009 Symposium on interactive 3D Graphics and Games
      • Improving the performance of visibility determination in global illumination methods
        • Authors: Padron EJ, Amor M, Doallo R
        • Year: 2005
        • Journal: CISST '05: Proceedings of the 2005 International Conference on Imaging Science, Systems, and Technology: Computer Graphics
      • Coverage optimization to support security monitoring
        • Authors: Murray AT, Kim K, Davis JW, et al.
        • Year: 2007
        • Journal: COMPUTERS ENVIRONMENT AND URBAN SYSTEMS
        • ISSN: 0198-9715
      • Predictive occlusion culling for interactive rendering of large complex virtual scene
        • Authors: Xiong H, Liu Z, Qin AH, et al.
        • Year: 2006
        • Journal: INTERACTIVE TECHNOLOGIES AND SOCIOTECHNICAL SYSTEMS
        • ISSN: 0302-9743
        • Citation DB: SCI Expanded
      • Visibility Cuts: A System for Rendering Dynamic Virtual Environments
        • Authors: Deb S, Gupta A
        • Year: 2008
        • Journal: SIXTH INDIAN CONFERENCE ON COMPUTER VISION, GRAPHICS & IMAGE PROCESSING ICVGIP 2008
      • A Comparison Among Fast Visibility Algorithms Applied to Computational Electromagnetics
        • Authors: Meana JG, Las-Heras F, Martinez-Lorenzo JA
        • Year: 2009
        • Journal: APPLIED COMPUTATIONAL ELECTROMAGNETICS SOCIETY JOURNAL
        • ISSN: 1054-4887
        • Citation DB: SCI Expanded
      • A GPU Tile-Load-Map architecture for terrain rendering: theory and applications
        • Authors: Amara Y, Marsault X
        • Year: 2009
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Six degrees of freedom incremental occlusion horizon culling method for urban environments
        • Authors: Koldas G, Isler V, Lau RWH
        • Year: 2007
        • Journal: ADVANCES IN VISUAL COMPUTING, PT I
        • ISSN: 0302-9743
      • Calculation of occluded diffuse and nondiffuse radiative exchange form factors
        • Authors: DiLaura DL
        • Year: 2006
        • Journal: LEUKOS
        • ISSN: 1550-2724
        • Citation DB: SCI Expanded
      • Direct visibility of point sets
        • Authors: Katz S, Tal A, Basri R
        • Year: 2007
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Adaptive voxels: interactive rendering of massive 3D models
        • Authors: Tian FL, Hua W, Dong ZL, et al.
        • Year: 2010
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Visibility of noisy point cloud data
        • Authors: Mehra R, Tripathi P, Sheffer A, et al.
        • Year: 2010
        • Journal: COMPUTERS & GRAPHICS-UK
        • ISSN: 0097-8493
        • Citation DB: SCI Expanded
      • Coherent Culling and Shading for Large Molecular Dynamics Visualization
        • Authors: Grottel S, Reina G, Dachsbacher C, et al.
        • Year: 2010
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • i-om: Intelligent Optimization for Computer Graphics and Visualization
        • Authors: Moreira PM, Reis LP, de Sousa AA
        • Year: 2010
        • Journal: SISTEMAS Y TECNOLOGIAS DE INFORMACION
      • A Numeric Model to Simulate Solar Individual Ultraviolet Exposure
        • Authors: Vernez D, Milon A, Francioli L, et al.
        • Year: 2011
        • Journal: PHOTOCHEMISTRY AND PHOTOBIOLOGY
        • ISSN: 0031-8655
        • Citation DB: SCI
      • Analyzing Visibility Configurations
        • Authors: Dachsbacher C
        • Year: 2011
        • Journal: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
        • ISSN: 1077-2626
        • Citation DB: SCI
      • Three-dimensional visibility analysis of architectural spaces: iconography and visibility of the wall paintings of Xeste 3 (Late Bronze Age Akrotiri)
        • Authors: Paliou E, Wheatley D, Earl G
        • Year: 2011
        • Journal: JOURNAL OF ARCHAEOLOGICAL SCIENCE
        • ISSN: 0305-4403
        • Citation DB: SCI Expanded
      • Knowledge-Based Probability Maps for Covert Pathfinding
        • Authors: Johansson A, Dell'Acqua P
        • Year: 2010
        • Journal: MOTION IN GAMES
        • ISSN: 0302-9743
      • Efficient finite-edge diffraction using conservative from-region visibility
        • Authors: Antani L, Chandak A, Taylor M, et al.
        • Year: 2012
        • Journal: APPLIED ACOUSTICS
        • ISSN: 0003-682X
        • Citation DB: SCI Expanded
      • Construction of efficient kd-trees for static scenes using voxel-visibility heuristic
        • Authors: Choi B, Chang B, Ihm I
        • Year: 2012
        • Journal: COMPUTERS & GRAPHICS-UK
        • ISSN: 0097-8493
        • Citation DB: SCI Expanded
  • On Improving Kd-Trees for Ray Shooting
    • Author: HAVRAN V., BITTNER J.
    • Year: 2002
    • Type: Paper
    • Bibliography: Journal of WSCG. 2002, vol. 10, no. 1, p. 209-216. ISSN 1213-6972.
    • Citated in:
      • The Edge Volume Heuristic - Robust Triangle Subdivision for Improved BVH Performance
        • Authors: Dammertz H, Keller A
        • Year: 2008
        • Journal: RT08: IEEE/EG SYMPOSIUM ON INTERACTIVE RAY TRACING 2008, PROCEEDINGS
      • Generating compact representations of static scenes by means of 3D object hierarchies
        • Authors: Angel Domingo Sappa, Miguel Angel Garcia
        • Year: 2007
        • Journal: The Visual Computer (2007), 23:143-154
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Presampled Visibility for Ambient Occlusion
        • Authors: Gaitatzes A, Chrysanthou Y, Papaioannou G
        • Year: 2008
        • Journal: JOURNAL OF WSCG, 2008
        • ISSN: 1213-6972
      • Corrections to the Surface Area Metric with Respect to Mail-Boxing
        • Authors: Hunt WA
        • Year: 2008
        • Journal: RT08: IEEE/EG SYMPOSIUM ON INTERACTIVE RAY TRACING 2008, PROCEEDINGS
      • Ray Tracing with the BSP Tree
        • Authors: Ize T, Wald I, Parker SG
        • Year: 2008
        • Journal: RT08: IEEE/EG SYMPOSIUM ON INTERACTIVE RAY TRACING 2008, PROCEEDINGS
      • Ray-Specialized Acceleration Structures for Ray Tracing
        • Authors: Hunt W, Mark WR
        • Year: 2008
        • Journal: RT08: IEEE/EG SYMPOSIUM ON INTERACTIVE RAY TRACING 2008, PROCEEDINGS
      • Shallow bounding volume hierarchies for fast SIMD ray tracing of incoherent rays
        • Authors: Dammertz H, Hanika J, Keller A
        • Year: 2008
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • A study of restricted BSP trees for ray tracing
        • Authors: Kammaje RR, Mora B
        • Year: 2007
        • Journal: RT07: IEEE/EG Symposium on Interactive Ray Tracing 2007
      • Early split clipping for bounding volume hierarchies
        • Authors: Ernst M, Greiner G
        • Year: 2007
        • Journal: RT07: IEEE/EG Symposium on Interactive Ray Tracing 2007
      • Fast and lazy build of acceleration structures from scene hierarchies
        • Authors: Hunt W, Mark WR, Fussell D
        • Year: 2007
        • Journal: RT07: IEEE/EG Symposium on Interactive Ray Tracing 2007
      • Interactive k-D Tree GPU Raytracing
        • Authors: Horn DR, Sugerman J, Houston M, et al.
        • Year: 2007
        • Journal: I3D 2007: ACM SIGGRAPH SYMPOSIUM ON INTERACTIVE 3D GRAPHICS AND GAMES, PROCEEDINGS
      • Row Tracing using Hierarchical Occlusion Maps
        • Authors: Kammaje RR, Mora B
        • Year: 2008
        • Journal: RT08: IEEE/EG SYMPOSIUM ON INTERACTIVE RAY TRACING 2008, PROCEEDINGS
      • Improving Kd-tree Quality at a Reasonable Construction Cost
        • Authors: Soupikov A, Shevtsov M, Kapustin A
        • Year: 2008
        • Journal: RT08: IEEE/EG SYMPOSIUM ON INTERACTIVE RAY TRACING 2008, PROCEEDINGS
      • Adaptive Acceleration Structures in Perspective Space
        • Authors: Hunt W, Mark WR
        • Year: 2008
        • Journal: RT08: IEEE/EG SYMPOSIUM ON INTERACTIVE RAY TRACING 2008, PROCEEDINGS
      • Fast kd-tree-based hierarchical radiosity for radiative heat transport problems
        • Authors: Bindick S, Stiebler M, Krafczyk M
        • Year: 2011
        • Journal: INTERNATIONAL JOURNAL FOR NUMERICAL METHODS IN ENGINEERING
        • ISSN: 0029-5981
        • Citation DB: SCI
      • Realistic Interactive Pedestrian Simulation and Visualization for Virtual 3D Environments
        • Authors: Brandle N, Matyus T, Brunnhuber M, et al.
        • Year: 2009
        • Journal: 2009 15TH INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS AND MULTIMEDIA PROCEEDINGS (VSMM 2009)
      • Razor: An Architecture for Dynamic Multiresolution Ray Tracing
        • Authors: Djeu P, Hunt W, Wang R, et al.
        • Year: 2011
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Fast kd-tree construction with an adaptive error-bounded heuristic
        • Authors: Hunt W, Mark WR, Stoll G
        • Year: 2006
        • Journal: RT 06: IEEE Symposium on Interactive Ray Tracing 2006, Proceedings
      • IMPROVEMENT OF RCS PREDICTION USING MODIFIED ANGULAR DIVISION ALGORITHM
        • Authors: Park HG, Park KK, Kim HT, et al.
        • Year: 2012
        • Journal: PROGRESS IN ELECTROMAGNETICS RESEARCH-PIER
        • ISSN: 1559-8985
        • Citation DB: SCI Expanded
  • Efficient Construction of Visibility Maps using Approximate Occlusion Sweep
    • Author: BITTNER J.
    • Year: 2002
    • Type: Paper in Conference Proceedings
    • Bibliography: In Spring Conference on Computer Graphics - SCCG 2002. New York: ACM, 2002, p. 167-175. ISBN 1-58113-608-0.
    • Citated in:
      • Guided visibility sampling
        • Authors: Peter Wonka, Michael Wimmer, Kaichi Zhou, Stefan Maierhofer, Gerd Hesina, Alexander Reshetov
        • Year: 2006
        • Journal: ACM Transactions on Graphics (TOG), Volume 25, Issue 3
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Visibility culling for interactive dynamic scenes
        • Authors: G Baciu, KW Kwok
        • Year: 2004
        • Journal: The Kluwer International Series In Engineering And Computer Science, Pages: 57 - 73
        • ISSN: 0893-3405
  • Hierarchical techniques for visibility computations
    • Author: BITTNER J.
    • Year: 2002
    • Type: PhD Thesis
    • Bibliography: [PhD Thesis]. Praha: ČVUT v Praze, FEL, 2002. 198 p.
    • Citated in:
      • A survey of visibility for walkthrough applications
        • Authors: Cohen-Or, D., Chrysanthou, Y.L., Silva, C.T., Durand, F.
        • Year: 2003
        • Journal: IEEE Transactions on Visualization and Computer Graphics, Volume: 9, Issue: 3, Pp.: 412- 431
        • ISSN: 1077-2626
        • Citation DB: SCI
      • Guided visibility sampling
        • Authors: Wonka P, Wimmer M, Zhou KC, et al.
        • Year: 2006
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Fast and exact direct illumination
        • Authors: Mora F, Aveneau L
        • Year: 2005
        • Journal: Computer Graphics International 2005, Proceedings
      • Visibility computations - Scanline algorithms and techniques
        • Authors: Rahman MM
        • Year: 2007
        • Journal: Computational Science and Its Applications - ICCSA 2007, Pt 2, Proceedings
        • ISSN: 0302-9743
      • Technical Strategies for Massive Model Visualization
        • Authors: Gobbetti E, Kasik D, Yoon SE
        • Year: 2008
        • Journal: SPM 2008: PROCEEDINGS OF THE ACM SOLID AND PHYSICAL MODELING SYMPOSIUM
      • Visibility Map for Global Illumination in Point Clouds
        • Authors: Goradia R, Kanakanti A, Chandran S, et al.
        • Year: 2007
        • Journal: GRAPHITE 2007: 5TH INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES IN AUSTRALASIA AND SOUTHERN ASIA, PROCEEDJNGS
      • Six degrees of freedom incremental occlusion horizon culling method for urban environments
        • Authors: Koldas G, Isler V, Lau RWH
        • Year: 2007
        • Journal: ADVANCES IN VISUAL COMPUTING, PT I
        • ISSN: 0302-9743
      • Exact, robust and efficient full visibility computation in Plucker space
        • Authors: Charneau S, Aveneau L, Fuchs L
        • Year: 2007
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Line space gathering for single scattering in large scenes
        • Authors: Sun, X., Zhou, K., Lin, S., Guo, B.
        • Year: 2010
        • Journal: ACM Transactions on Graphics Volume 29, Issue 4, 2010, Article number 54
        • ISSN: 0730-0301
        • Citation DB: SCI
  • Exploiting Temporal and Spatial Coherence in Hierarchical Visibility Algorithms
    • Author: BITTNER J., HAVRAN V.
    • Year: 2001
    • Type: Paper in Conference Proceedings
    • Bibliography: In Spring Conference on Computer Graphics SCCG 2001. Bratislava: Comenius University, 2001, p. 213-220. ISBN 80-223-1606-7.
    • Citated in:
      • Accelerating Urban Scenes Visualization Using a Quadtree Decomposition of Urban Blocks
        • Authors: Pina JL, Seron FJ, Cerezo E
        • Year: 2008
        • Journal: WSCG 2008, COMMUNICATION PAPERS
      • Formalizing visibility characteristics in hierarchical systems
        • Authors: Biswas, D; Vidyasankar, K
        • Year: 2009
        • Journal: DATA & KNOWLEDGE ENGINEERING 68 (8): 748-774 AUG 2009
        • ISSN: 0169-023X
        • Citation DB: SCI Expanded
  • Visibility Preprocessing for Urban Scenes using Line Space Subdivision
    • Author: BITTNER J., WONKA P., WIMMER M.
    • Year: 2001
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of Pacific Graphics 2001. Los Alamitos: IEEE Computer Society Press, 2001, p. 276-284. ISBN 0-7695-1227-5.
    • Citated in:
      • A survey of visibility for walkthrough applications
        • Authors: D Cohen-Or, YL Chrysanthou, CT Silva, F Durand
        • Year: 2003
        • Journal: IEEE Transactions on Visualization and Computer Graphics, Volume: 9, Issue: 3, On page(s): 412- 431
        • ISSN: 1077-2626
        • Citation DB: SCI
      • Specular Effects on the GPU: State of the Art
        • Authors: Szirmay-Kalos L, Umenhoffer T, Patow G, et al.
        • Year: 2009
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Technical Strategies for Massive Model Visualization
        • Authors: Gobbetti E, Kasik D, Yoon SE
        • Year: 2008
        • Journal: SPM 2008: PROCEEDINGS OF THE ACM SOLID AND PHYSICAL MODELING SYMPOSIUM
      • An Acceleration Technique for Ray Tracing Simulation Based on a Shadow Volumetric Binary and Line Space Partitioning
        • Authors: Santini S, Bertini S, Monorchio A
        • Year: 2008
        • Journal: 2008 IEEE ANTENNAS AND PROPAGATION SOCIETY INTERNATIONAL SYMPOSIUM, VOLS 1-9
      • Hierarchical contribution culling for fast rendering of complex scenes
        • Authors: Park JS, Lee BJ
        • Year: 2006
        • Journal: ADVANCES IN IMAGE AND VIDEO TECHNOLOGY, PROCEEDINGS
        • ISSN: 0302-9743
        • Citation DB: SCI Expanded
      • Conservative occlusion culling for urban visualization using a slice-wise data structure
        • Authors: Yilmaz T, Gudukbay U
        • Year: 2007
        • Journal: GRAPHICAL MODELS
        • ISSN: 1524-0703
        • Citation DB: SCI
      • Web-based historical city walks: Advances and bottlenecks
        • Authors: Zara J
        • Year: 2006
        • Journal: PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS
        • ISSN: 1054-7460
        • Citation DB: SCI
      • Virtual campeche: A web based virtual three-dimensional tour
        • Authors: Zara J, Benes B, Rodarte RR
        • Year: 2004
        • Journal: PROCEEDINGS OF THE FIFTH MEXICAN INTERNATIONAL CONFERENCE IN COMPUTER SCIENCE (ENC 2004)
      • ShieldTester: Cell-to-cell visibility test for surface occluders
        • Authors: Navazo I, Rossignac J, Jou J, et al.
        • Year: 2003
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Ray space factorization for from-region visibility
        • Authors: Leyvand T, Sorkine O, Cohen-Or D
        • Year: 2003
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
  • Exploiting Coherence in Hierarchical Visibility Algorithms
    • Author: BITTNER J., HAVRAN V.
    • Year: 2001
    • Type: Paper
    • Bibliography: The Journal of Visualization and Computer Animation. 2001, vol. 12, no. 5, p. 277-286. ISSN 1099-1778.
    • Citated in:
      • Multi-attribute complex scene rendering with state clustering and data fusion
        • Authors: Liang AM, Yu Z
        • Year: 2007
        • Journal: SECOND WORKSHOP ON DIGITAL MEDIA AND ITS APPLICATION IN MUSEUM & HERITAGE, PROCEEDINGS
      • Range detection approach in interactive virtual heritage walkthrough
        • Authors: Sunar MS, Zin AM, Sembok TMT
        • Year: 2006
        • Journal: ICAT 2006: 16th International Conference on Artificial Reality and Telexistence - Worshops, Proceedings
      • Simple and fast terrain rendering using graphics hardware
        • Authors: Zhao HL, Jin XG, Shen JB
        • Year: 2006
        • Journal: Advances in Artificial Reality and Tele-Existence, Proceedings
        • ISSN: 0302-9743
        • Citation DB: SCI Expanded
      • Jiri Bittner, Michael Wimmer, Harald Piringer, Werner Purgathofer
        • Authors: Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
        • Year: 2004
        • Journal: Computer Graphics Forum (Proc. Eurographics 2004)
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
  • LCTS: Ray Shooting using Longest Common Traversal Sequences
    • Author: HAVRAN V., BITTNER J.
    • Year: 2000
    • Type: Paper
    • Bibliography: Computer Graphics Forum. 2000, vol. 19, no. 3, p. C59-C70. ISSN 0167-7055.
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      • Adaptive density estimation using an orthogonal series for global illumination
        • Authors: Wong KW, Wang WP
        • Year: 2007
        • Journal: COMPUTERS & GRAPHICS-UK 29 (5): 738-755 OCT 2005
        • ISSN: 0097-8493
        • Citation DB: SCI Expanded
      • Multi-level ray tracing algorithm
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        • Year: 2005
        • Journal: ACM TRANSACTIONS ON GRAPHICS
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        • Citation DB: SCI
      • Coupled use of BSP and BVH trees in order to exploit ray bundle performance
        • Authors: Cadet G, Lecussan B
        • Year: 2007
        • Journal: RT07: IEEE/EG Symposium on Interactive Ray Tracing 2007
      • State of the Art in Ray Tracing Animated Scenes
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        • Year: 2009
        • Journal: COMPUTER GRAPHICS FORUM
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        • Citation DB: SCI Expanded
  • Best Efficiency Scheme Project Proposal
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    • Year: 1999
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      • Octrees with near optimal cost for ray-shooting
        • Authors: Hervé Brönnimann, Marc Glisse
        • Year: 2006
        • Journal: Computational Geometry, Volume 34, Issue 3 , July 2006, Pages 182-194
        • ISSN: 0925-7721
        • Citation DB: SCI Expanded
  • Ray Tracing with Rope Trees
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    • Year: 1998
    • Type: Paper in Conference Proceedings
    • Bibliography: In Proceedings of Spring Conference on Computer Graphics 1998. Bratislava: Comenius University, 1998, p. 130-139. ISBN 80-223-0837-4.
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      • View-dependent exploration of massive volumetric models on large-scale light field displays
        • Authors: Guitian JAI, Gobbetti E, Marton F
        • Year: 2010
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Stackless KD-Tree traversal for high performance GPU ray tracing
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        • Year: 2007
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • A visibility field for ray tracing
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        • Year: 2007
        • Journal: Computer Graphics, Imaging and Visualisation: New Advances
      • A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
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        • Year: 2008
        • Journal: VISUAL COMPUTER
        • ISSN: 0178-2789
        • Citation DB: SCI Expanded
      • Improving Kd-tree Quality at a Reasonable Construction Cost
        • Authors: Soupikov A, Shevtsov M, Kapustin A
        • Year: 2008
        • Journal: RT08: IEEE/EG SYMPOSIUM ON INTERACTIVE RAY TRACING 2008, PROCEEDINGS
      • kD-Tree Traversal Implementations for Ray Tracing on Massive Multiprocessors: a Comparative Study
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        • Year: 2009
        • Journal: PROCEEDINGS OF THE 21ST INTERNATIONAL SYMPOSIUM ON COMPUTER ARCHITECTURE AND HIGH PERFORMANCE COMPUTING
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      • A motion-aware approach for efficient evaluation of continuous queries on 3D object databases
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      • Understanding the Efficiency of kD-tree Ray-Traversal Techniques over a GPGPU Architecture
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  • Hierarchical Visibility Culling with Occlusion Trees
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    • Year: 1998
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      • Exploiting Hardware-Accelerated Occlusion Queries for Visibility Culling
        • Authors: Chih-Kang HSU, Wen-Kai TAI, Cheng-Chin CHIANG and Mau-Tsuen YANG
        • Year: 2005
        • Journal: IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences. E88-A: 2007-2014
        • ISSN: 0916-8508
        • Citation DB: SCI Expanded
      • The Hierarchical Degree-of-Visibility Tree
        • Authors: Lidan Shou, Zhiyong Huang, Kian-Lee Tan
        • Year: 2004
        • Journal: IEEE Transaction on Knowledge and Data Engineering. November 2004 (Vol. 16, No. 11) pp. 1357-1369
        • ISSN: 1041-4347
        • Citation DB: SCI
      • Six degrees of freedom incremental occlusion horizon culling method for urban environments
        • Authors: Koldas G, Isler V, Lau RWH
        • Year: 2007
        • Journal: ADVANCES IN VISUAL COMPUTING, PT I
        • ISSN: 0302-9743
      • Multi-attribute complex scene rendering with state clustering and data fusion
        • Authors: Liang AM, Yu Z
        • Year: 2007
        • Journal: SECOND WORKSHOP ON DIGITAL MEDIA AND ITS APPLICATION IN MUSEUM & HERITAGE, PROCEEDINGS
      • A parallel framework for interactive rendering of massive complex scenes on PCs cluster
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        • Year: 2007
        • Journal: Proceedings of the Fourth International Conference on Image and Graphics
      • Predictive occlusion culling for interactive rendering of large complex virtual scene
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        • Journal: INTERACTIVE TECHNOLOGIES AND SOCIOTECHNICAL SYSTEMS
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        • Citation DB: SCI Expanded
      • Fast and exact direct illumination
        • Authors: Mora F, Aveneau L
        • Year: 2005
        • Journal: Computer Graphics International 2005, Proceedings
      • Dynamic scene occlusion culling in 3D virtual environments
        • Authors: Paunoo B, Daman D
        • Year: 2004
        • Journal: GAME-ON 2004: 5th International Conference on Intelligent Games and Simulation
      • Distributed visibility culling technique for complex scene rendering
        • Authors: Lu TC, Chang CH
        • Year: 2005
        • Journal: JOURNAL OF VISUAL LANGUAGES AND COMPUTING
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        • Citation DB: SCI
      • Ray space factorization for from-region visibility
        • Authors: Leyvand T, Sorkine O, Cohen-Or D
        • Year: 2003
        • Journal: ACM TRANSACTIONS ON GRAPHICS
        • ISSN: 0730-0301
        • Citation DB: SCI
      • Conservative visibility preprocessing for complex virtual environments
        • Authors: Kim J, Wohn K
        • Year: 2001
        • Journal: VSMM 2001: SEVENTH INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS AND MULTIMEDIA, PROCEEDINGS - ENHANCED REALITIES: AUGMENTED AND UNPLUGGED
      • Visibility preprocessing with occluder fusion for urban walkthroughs
        • Authors: Wonka P, Wimmer M, Schmalstieg D
        • Year: 2000
        • Journal: RENDERING TECHNIQUES 2000
      • A method of visibility preprocessing for urban walkthrough
        • Authors: Du JL, Liao HS, Zhao FC
        • Year: 2005
        • Journal: SYSTEM SIMULATION AND SCIENTIFIC COMPUTING, VOLS 1 AND 2, PROCEEDINGS
      • FastV: From-point Visibility Culling on Complex Models
        • Authors: Chandak A, Antani L, Taylor M, et al.
        • Year: 2009
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Visibility Cuts: A System for Rendering Dynamic Virtual Environments
        • Authors: Deb S, Gupta A
        • Year: 2008
        • Journal: SIXTH INDIAN CONFERENCE ON COMPUTER VISION, GRAPHICS & IMAGE PROCESSING ICVGIP 2008
      • Exploiting hardware-accelerated occlusion queries for visibility culling
        • Authors: Hsu CK, Tai WK, Chang CC, et al.
        • Year: 2005
        • Journal: IEICE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS COMMUNICATIONS AND COMPUTER SCIENCES
        • ISSN: 0916-8508
        • Citation DB: SCI Expanded
      • Determining front-facing polygons for dynamic and deformable objects
        • Authors: Hsieh HH, Tai WK
        • Year: 2005
        • Journal: IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS
        • ISSN: 0916-8532
        • Citation DB: SCI Expanded
      • An occlusion culling approach based on exploiting multiple hardware-accelerated occlusion queries for dynamical scenes
        • Authors: Tai WK, Hsu CK, Hsieh HH
        • Year: 2004
        • Journal: COMPUTER AND INFORMATION SCIENCES - ISCIS 2004, PROCEEDINGS
        • ISSN: 0302-9743
        • Citation DB: SCI Expanded
      • The Hierarchical Degree-of-Visibility Tree
        • Authors: Shou LD, Huang ZY, Tan KL
        • Year: 2004
        • Journal: IEEE TRANSACTIONS ON KNOWLEDGE AND DATA ENGINEERING
        • ISSN: 1041-4347
        • Citation DB: SCI
      • Virtual Dublin - A framework for real-time urban simulation
        • Authors: Hamill J, O'Sullivan C
        • Year: 2003
        • Journal: WSCG'2003, VOL 11, NO 2, CONFERENCE PROCEEDINGS
      • Visualizing realistic 3D urban environments
        • Authors: Lee A, Chen TL, Brunig M, et al.
        • Year: 2003
        • Journal: VISUALIZATION AND DATA ANALYSIS 2003
        • ISSN: 0277-786X
      • Breaking the walls: Scene partitioning and portal creation
        • Authors: Lerner A, Chrysanthou Y, Cohen-Or D
        • Year: 2003
        • Journal: 11TH PACIFIC CONFERENCE ON COMPUTER GRAPHICS AND APPLICATIONS, PROCEEDINGS
      • HDoV-tree: The structure, the storage, the speed
        • Authors: Shou LD, Huang ZY, Tan KL
        • Year: 2003
        • Journal: 19TH INTERNATIONAL CONFERENCE ON DATA ENGINEERING, PROCEEDINGS
        • ISSN: 1063-6382
      • A survey of visibility for walkthrough applications
        • Authors: Cohen-Or D, Chrysanthou YL, Silva CT, et al.
        • Year: 2003
        • Journal: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
        • ISSN: 1077-2626
        • Citation DB: SCI
      • Horizon occlusion culling for real-time rendering of hierarchical terrains
        • Authors: Lloyd B, Egbert P
        • Year: 2002
        • Journal: VIS 2002: IEEE VISUALIZATION 2002, PROCEEDINGS
      • Occlusion culling algorithms: A comprehensive survey
        • Authors: Pantazopoulos I, Tzafestas S
        • Year: 2002
        • Journal: JOURNAL OF INTELLIGENT & ROBOTIC SYSTEMS
        • ISSN: 0921-0296
        • Citation DB: SCI Expanded
      • Virtual occluders: An efficient intermediate PVS representation
        • Authors: Koltun V, Chrysanthou Y, Coher-Or D
        • Year: 2000
        • Journal: RENDERING TECHNIQUES 2000
      • Instant visibility
        • Authors: Wonka P, Wimmer M, Sillion FX
        • Year: 2001
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Occluder shadows for fast walkthroughs of urban environments
        • Authors: Wonka P, Schmalstieg D
        • Year: 1999
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded
      • Efficient Approximate Visibility Query in Large Dynamic Environments
        • Authors: Kazemi L, Banaei-Kashani F, Shahabi C, et al.
        • Year: 2010
        • Journal: DATABASE SYSTEMS FOR ADVANCED APPLICATIONS, PT I, PROCEEDINGS
        • ISSN: 0302-9743
      • A System for Visualizing Spatiotemporal Urban Datasets
        • Authors: Hertel S, Wagner M, Westermann R
        • Year: 2009
        • Journal: 2009 17TH INTERNATIONAL CONFERENCE ON GEOINFORMATICS, VOLS 1 AND 2
      • A Memory-Efficient Unified Early Z-Test
        • Authors: Kim HY, Yu CH, Kim LS
        • Year: 2011
        • Journal: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
        • ISSN: 1077-2626
        • Citation DB: SCI
      • Cell Segmentation-based Dynamical Loading for Efficient VE Navigation
        • Authors: Xiumei Kang1 and Qingjin Peng2
        • Year: 2011
        • Journal: Computer-Aided Design & Applications
        • ISSN: 0010-4485
        • Citation DB: SCI
      • AN OPTIMIZED SPARSE APPROXIMATE MATRIX MULTIPLY FOR MATRICES WITH DECAY
        • Authors: Bock N, Challacombe M
        • Year: 2013
        • Journal: SIAM JOURNAL ON SCIENTIFIC COMPUTING
        • ISSN: 1064-8275
        • Citation DB: SCI
  • Fast Robust BSP Tree Traversal Algorithm for Ray Tracing
    • Author: HAVRAN V., KOPAL T., BITTNER J., ŽÁRA J.
    • Year: 1997
    • Type: Paper
    • Bibliography: Journal of Graphics Tools. 1997, vol. 2, no. 4, p. 15-23. ISSN 1086-7651.
    • Citated in:
      • Methods to accelerate ray tracing in the Monte Carlo method for surface-to-surface radiation transport
        • Authors: Mazumder S
        • Year: 2006
        • Journal: JOURNAL OF HEAT TRANSFER-TRANSACTIONS OF THE ASME
        • ISSN: 0022-1481
        • Citation DB: SCI
      • Ray Tracing with the BSP Tree
        • Authors: Ize T, Wald I, Parker SG
        • Year: 2008
        • Journal: RT08: IEEE/EG SYMPOSIUM ON INTERACTIVE RAY TRACING 2008, PROCEEDINGS
      • A visibility field for ray tracing
        • Authors: Mortensen J, Khanna P, Yu I, et al.
        • Year: 2007
        • Journal: Computer Graphics, Imaging and Visualisation: New Advances
      • Stackless KD-Tree traversal for high performance GPU ray tracing
        • Authors: Popov S, Gunther J, Seidel HP, et al.
        • Year: 2007
        • Journal: COMPUTER GRAPHICS FORUM
        • ISSN: 0167-7055
        • Citation DB: SCI Expanded

+*+*

Other [77]

  • Layout-aware optimization for interactive labeling of 3D models
  • Authors: ČMOLÍK L., BITTNER J.
  • Year: 2010
  • Type: Paper
  • Bibliography: Computers & Graphics. 2010, vol. 34, no. 4, p. 378-387. ISSN 0097-8493.
  • Citated in:
    • Image-driven view management for augmented reality browsers
      • Authors: Grasset Raphael, Langlotz Tobias, Kalkofen Denis, Tatzgern Markus, Schmalstieg Dieter
      • Year: 2012
      • Journal: 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
  • Adaptive Global Visibility Sampling
  • Authors: BITTNER J., MATTAUSCH O., WONKA P., HAVRAN V., WIMMER M.
  • Year: 2009
  • Type: Paper
  • Bibliography: ACM Transactions on Graphics (TOG). 2009, vol. 28, no. 3, p. 94:1-94:10. ISSN 0730-0301.
  • Citated in:
    • Fast prediction of scattering in mountainous terrain using commonly visible surfaces
      • Authors: Xiao, A.H., Bertoni, H.L., Chrysanthou, C., Boksiner, J.
      • Year: 2010
      • Journal: 33rd IEEE Sarnoff Symposium 2010, Conference Proceedings 2010, Article number 5469711
  • CHC++: Coherent Hierarchical Culling Revisited
  • Authors: MATTAUSCH O., BITTNER J., WIMMER M.
  • Year: 2008
  • Type: Paper
  • Bibliography: Computer Graphics Forum. 2008, vol. 27, no. 2, p. 221-230. ISSN 0167-7055.
  • Citated in:
    • Granular visibility queries on the GPU
      • Authors: Engelhardt, T. and Dachsbacher, C.
      • Year: 2009
      • Journal: In Proceedings of the 2009 Symposium on interactive 3D Graphics and Games

+*+* More |

  • Hardware Occlusion Queries Made Useful
  • Authors: WIMER M. W., BITTNER J.
  • Year: 2005
  • Type: Chapter in Book
  • Bibliography: In GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation. Boston: Addison Wesley Professional, 2005, p. 91-108. ISBN 0-321-33559-7.
  • Citated in:
    • GPU-based techniques for global illumination effects
      • Authors: Szirmay-Kalos, L., Szécsi, L., Sbert, M.
      • Year: 2008
      • Journal: Synthesis Lectures on Computer Graphics and Animation
      • ISSN: 1933-8996
  • Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
  • Authors: BITTNER J., WIMMER M. W., PIRINGER H. P., PURGATHOFER W. P.
  • Year: 2004
  • Type: Paper
  • Bibliography: Computer Graphics Forum. 2004, vol. 23, no. 3, p. 615-624. ISSN 0167-7055.
  • Citated in:
    • Visibility-guided Rendering to Accelerate 3D Graphics Hardware Performance
      • Authors: Beat Bruderlin, Mathias Heyer, Sebastian Pfützner
      • Year: 2006
      • Journal: Eurographics 2006. Tutorials, Vol. 1, Pp. 199-226
      • ISSN: 1017-4656
    • Near Optimal Hierarchical Culling: Performance Driven Use of Hardware Occlusion Queries
      • Authors: M. Guthe, Á. Balázs, R. Klein
      • Year: 2006
      • Journal: Proceedings of Eurographics Symposium on Rendering 2006, The Eurographics Association, June 2006 Presented at Eurographics Symposium on Rendering 2006
    • Occlusion Culling with Statistically Optimized Occlusion Queries
      • Authors: Kovalčík, Vít - Sochor, Jiří
      • Year: 2005
      • Journal: WSCG 2005 short papers proceedings. Plzen : University of West Bohemia, 2005, ISBN 80-903100-9-5. s. 109-112
    • Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm
      • Authors: P Gautron, J Krivanek, K Bouatouch, S Pattanaik
      • Year: 2005
      • Journal: Eurographics Symposium on Rendering (2005), Kavita Bala, Philip Dutré (Editors)
    • Dynamic Bounding Volume Hierarchies for Occlusion Culling
      • Authors: Vít Kovalčík and Petr Tobola
      • Year: 2005
      • Journal: IPT & EGVE Workshop (2005), R. Blach, E. Kjems (Editors)
    • Level of detail based occlusion culling for dynamic scenes
      • Authors: A Grundhöfer, B Brombach, R Scheibe, B Fröhlich
      • Year: 2005
      • Journal: Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia, Pages 37-45
    • A general algorithm for output-sensitive visibility preprocessing
      • Authors: Samuli Laine
      • Year: 2005
      • Journal: Proceedings of the 2005 symposium on Interactive 3D graphics and games, Pages: 31 - 40
    • Occlusion-driven scene sorting for efficient culling
      • Authors: D. Staneker, D. Bartz, W. Straßer
      • Year: 2006
      • Journal: Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa , Pages: 99 - 106
    • Size equivalent cluster trees (SEC-Trees) realtime rendering of large industrial scenes
      • Authors: M. Kortenjan, G. Schomaker
      • Year: 2006
      • Journal: Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa, Pages: 107 - 116
    • Robust Shadow Maps for Large Environments
      • Authors: Daniel Scherzer
      • Year: 2005
      • Journal: Proceedings of the Central European Seminar on Computer Graphics 2005
    • Scalable, Tiled Display Wall for Graphics using a Coordinated Cluster of PCs
      • Authors: Nirnimesh, PJNarayanan
      • Year: 2006
      • Journal: The 14th Pacific Conference on Computer Graphics and Applications. Proceedings. Pp. 17-26
    • Engelhardt, T. and Dachsbacher, C.
      • Authors: Granular visibility queries on the GPU
      • Year: 2009
      • Journal: In Proceedings of the 2009 Symposium on interactive 3D Graphics and Games
    • 3D urban virtual model generation oriented towards driving simulators
      • Authors: Pérez Benedito, J.L., Carretero Díaz, A., Martinez Muneta, M.L., Rodriguez Villagra, M.
      • Year: 2006
      • Journal: WSEAS Transactions on Information Science and Applications 3 (5)
      • ISSN: 1790-0832
    • Fast and ReliableMouse Picking Using Graphics Hardware
      • Authors: Hanli Zhao, Xiaogang Jin, Jianbing Shen, and Shufang Lu
      • Year: 2009
      • Journal: International Journal of Computer Games Technology
      • ISSN: 1687-7047
  • Exact Regional Visibility Using Line Space Partitioning
  • Authors: BITTNER J., PŘIKRYL J., SLAVÍK P.
  • Year: 2003
  • Type: Paper
  • Bibliography: Computers & Graphics. 2003, vol. 27, no. 4, p. 569-580. ISSN 0097-8493.
  • Citated in:
    • Visibility culling for interactive dynamic scenes
      • Authors: George Baciu, Ki-Wan Kwok
      • Year: 2004
      • Journal: The Kluwer International Series In Engineering And Computer Science, Pages: 57 - 73, ISBN:1-4020-7774-2
    • Efficient Occlusion Culling with Occupancy Proportion
      • Authors: Bo Li, Cheng Wang, , Lijum li
      • Year: 2008
      • Journal: 2008 International Conference on Computer Science and Software Engineering
    • A Framework for n-Dimensional Visibility Computations
      • Authors: Lilian Aveneau, Sylvain Charneau, Laurent Fuchs and Frederic Mora
      • Year: 2011
      • Journal: Guide to Geometric Algebra in Practice
  • Delivering Interactivity to Complex Tone Mapping Operators
  • Authors: ARTUSI A. A., BITTNER J., WIMMER M. W., WILKIE A. W.
  • Year: 2003
  • Type: Paper in Conference Proceedings
  • Bibliography: In Proceedings of the Eurographics Symposium on Rendering. Aire-la-Ville: Eurographics Association, 2003, p. 38-44.
  • Citated in:
    • Realreflect: Real-time Visualization of Complex Reflectance Behaviour in Virtual Prototyping
      • Authors: Reinhard Klein, Jan Meseth, Gero Müller, Ralf Sarlette, Michael Guthe, and Ákos Balázs
      • Year: 2003
      • Journal: EUROGRAPHICS 2003 / P. Brunet and D. Fellner, Volume 22 (2003), Number 3
  • Exploiting Temporal Coherence in Ray Casted Walkthroughs
  • Authors: HAVRAN V., BITTNER J., SEIDEL H. -P. S.
  • Year: 2003
  • Type: Paper in Conference Proceedings
  • Bibliography: In Proceedings - Spring Conference on Computer Graphics 2003. New York: ACM SIGGRAPH, 2003, p. 164-172. ISBN 1-58113-861-X.
  • Citated in:
    • Conservative From-Point Visibility
      • Authors: Sampsa Gummerus
      • Year: 2003
      • Journal: University of Tampere, Department of Computer Science Master’s Thesis December 2003
  • Visibility in Computer Graphics
  • Authors: BITTNER J., WONKA P.
  • Year: 2003
  • Type: Paper
  • Bibliography: Environment and Planning B: Planning and Design. 2003, vol. 30, no. 5, p. 729-756. ISSN 0265-8135.
  • Citated in:
    • Level of detail based occlusion culling for dynamic scenes
      • Authors: A Grundhöfer, B Brombach, R Scheibe, B Fröhlich
      • Year: 2005
      • Journal: Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia, Pages 37-45
    • A general algorithm for output-sensitive visibility preprocessing
      • Authors: S Laine
      • Year: 2005
      • Journal: Proceedings of the 2005 symposium on Interactive 3D graphics and games, Pages: 31 - 40
    • Visibility culling for interactive dynamic scenes
      • Authors: George Baciu, Ki-Wan Kwok
      • Year: 2004
      • Journal: The Kluwer International Series In Engineering And Computer Science, Pages: 57 - 73, ISBN:1-4020-7774-2
  • On Improving Kd-Trees for Ray Shooting
  • Authors: HAVRAN V., BITTNER J.
  • Year: 2002
  • Type: Paper
  • Bibliography: Journal of WSCG. 2002, vol. 10, no. 1, p. 209-216. ISSN 1213-6972.
  • Citated in:
    • KD-Tree Acceleration Structures for a GPU Raytracer
      • Authors: Tim Foley and Jeremy Sugerman
      • Year: 2005
      • Journal: Graphics Hardware (2005) M. Meissner, B.- O. Schneider (Editors)
    • Fast KD-tree construction method by probing the optimal splitting plane heuristically
      • Authors: Fan, W.-S., Wang, B.
      • Year: 2009
      • Journal: Jisuanji Xuebao/Chinese Journal of Computers
      • ISSN: 0254-4164
  • Hierarchical techniques for visibility computations
  • Authors: BITTNER J.
  • Year: 2002
  • Type: PhD Thesis
  • Bibliography: [PhD Thesis]. Praha: ČVUT v Praze, FEL, 2002. 198 p.
  • Citated in:
    • Visibility transition planning for dynamic camera control
      • Authors: Oskam, T., Sumner, R. W., Thuerey, N., and Gross, M.
      • Year: 2009
      • Journal: In Proceedings of the 2009 ACM Siggraph/Eurographics Symposium on Computer Animation
    • Hardware Accelerated Visibility Preprocessing using Adaptive Sampling
      • Authors: S. Nirenstein and E. Blake
      • Year: 2004
      • Journal: Eurographics Symposium on Rendering (2004), H. W. Jensen, A. Keller (Editors)
    • A Low Dimensional Framework for Exact Polygon-to-Polygon Occlusion Queries
      • Authors: D. Haumont and O. Mäkinen and S. Nirenstein
      • Year: 2005
      • Journal: Eurographics Symposium on Rendering (2005), Kavita Bala, Philip Dutré (Editors)
    • A general algorithm for output-sensitive visibility preprocessing
      • Authors: Samuli Laine
      • Year: 2005
      • Journal: Proceedings of the 2005 symposium on Interactive 3D graphics and games, Symposium on Interactive 3D Graphics, Pp: 31 - 40, ISBN:1-59593-013-2
    • Conservative From-Point Visibility
      • Authors: Sampsa Gummerus
      • Year: 2003
      • Journal: Master’s Thesis, University of Tampere, Department of Computer Science
    • Visibility culling for interactive dynamic scenes
      • Authors: George Baciu, Ki-Wan Kwok
      • Year: 2004
      • Journal: The Kluwer International Series In Engineering And Computer Science, Pages: 57 - 73, ISBN:1-4020-7774-2
  • Exploiting Temporal and Spatial Coherence in Hierarchical Visibility Algorithms
  • Authors: BITTNER J., HAVRAN V.
  • Year: 2001
  • Type: Paper in Conference Proceedings
  • Bibliography: In Spring Conference on Computer Graphics SCCG 2001. Bratislava: Comenius University, 2001, p. 213-220. ISBN 80-223-1606-7.
  • Citated in:
    • Feature-based visibility-driven CLOD for terrain
      • Authors: Sheng Li Xuehui Liu Enhua Wu
      • Year: 2003
      • Journal: 11th Pacific Conference on Computer Graphics and Applications, 2003. Proceedings. On page(s): 313- 322
    • Conservative From-Point Visibility
      • Authors: Sampsa Gummerus
      • Year: 2003
      • Journal: University of Tampere, Department of Computer Science Master’s Thesis December 2003
    • Fast and ReliableMouse Picking Using Graphics Hardware
      • Authors: Hanli Zhao, Xiaogang Jin, Jianbing Shen, Shufang Lu
      • Year: 2009
      • Journal: International Journal of Computer Games Technology
      • ISSN: 1687-7047
    • Optimized View Frustum Culling for Dynamic Process Plant Models Based on Smart Lines
      • Authors: Zhiyong SU, Zebin WU, Weiqing LI, Yuewei DAI, Weiqing TANG
      • Year: 2011
      • Journal: Journal of Computational Information Systems
      • ISSN: 1553-9105
  • Visibility Preprocessing for Urban Scenes using Line Space Subdivision
  • Authors: BITTNER J., WONKA P., WIMMER M.
  • Year: 2001
  • Type: Paper in Conference Proceedings
  • Bibliography: In Proceedings of Pacific Graphics 2001. Los Alamitos: IEEE Computer Society Press, 2001, p. 276-284. ISBN 0-7695-1227-5.
  • Citated in:
    • Exact from-region visibility culling
      • Authors: S Nirenstein, E Blake, J Gain
      • Year: 2003
      • Journal: ACM International Conference Proceeding Series; Vol. 28, Proceedings of the 13th Eurographics workshop on Rendering, Pages: 191 - 202
    • Hardware Accelerated Visibility Preprocessing using Adaptive Sampling
      • Authors: S Nirenstein, E Blake
      • Year: 2004
      • Journal: Rendering Techniques 2004, 207–2, Eurographics Symposium on Rendering (2004), ed. H. W. Jensen, A. Keller
    • Erosion based visibility preprocessing
      • Authors: X Décoret, G Debunne, F Sillion
      • Year: 2003
      • Journal: ACM International Conference Proceeding Series; Vol. 44, Proceedings of the 14th Eurographics workshop on Rendering, Pages: 281 - 288
      • ISSN: 1727-3463
    • On the Complexity of Web-based Presentations of Large Urban Scenes
      • Authors: Jiří Žára
      • Year: 2002
      • Journal: Proceedings of East-West-Vision 2002, Graz, Austria, pp. 99-108, ISBN 3-85403-163-7
    • A Low Dimensional Framework for Exact Polygon-to-Polygon Occlusion Queries
      • Authors: D Haumont, O Mäkinen, S Nirenstein
      • Year: 2005
      • Journal: Eurographics Symposium on Rendering (2005), Kavita Bala, Philip Dutré (Editors)
    • Visibility culling for interactive dynamic scenes
      • Authors: George Baciu, Ki-Wan Kwok
      • Year: 2004
      • Journal: The Kluwer International Series In Engineering And Computer, Pages: 57 - 73
  • Exploiting Coherence in Hierarchical Visibility Algorithms
  • Authors: BITTNER J., HAVRAN V.
  • Year: 2001
  • Type: Paper
  • Bibliography: The Journal of Visualization and Computer Animation. 2001, vol. 12, no. 5, p. 277-286. ISSN 1099-1778.
  • Citated in:
    • Simple and Fast Terrain Rendering Using Graphics Hardware
      • Authors: Hanli Zhao, Xiaogang Jin, and Jianbing Shen
      • Year: 2007
      • Journal: Lecture Notes in Computer Science, Advances in Artificial Reality and Tele-Existence, pages 715-723
      • ISSN: 1611-3349
    • Optimized View Frustum Culling for Dynamic Process Plant Models Based on Smart Lines
      • Authors: Zhiyong SU, Zebin WU, Weiqing LI, Yuewei DA, Weiqing TANG
      • Year: 2011
      • Journal: Journal of Computational Information Systems
      • ISSN: 1553-9105
  • LCTS: Ray Shooting using Longest Common Traversal Sequences
  • Authors: HAVRAN V., BITTNER J.
  • Year: 2000
  • Type: Paper
  • Bibliography: Computer Graphics Forum. 2000, vol. 19, no. 3, p. C59-C70. ISSN 0167-7055.
  • Citated in:
    • Foundations and Trends in Computer Graphics and Vision
      • Authors: Ramamoorthi, R.
      • Year: 2007
      • Journal: journal Foundations and Trends in Computer Graphics and Vision
      • ISSN: 1572-2740
  • Rectilinear BSP Trees for Preferred Ray Sets
  • Authors: HAVRAN V., BITTNER J.
  • Year: 1999
  • Type: Paper in Conference Proceedings
  • Bibliography: In Spring Conference on Computer Graphics, SCCG'99. Bratislava: Comenius University, 1999, p. 171-179. ISBN 80-223-1357-2.
  • Citated in:
    • A Spatial Representation for Ray-Scene Intersection Test Improvement in Complex Scenes
      • Authors: J. Revelles, N. Aguilera, J. Aguado, M. Lastra, R. García, R. Montes
      • Year: 2003
      • Journal: EUROGRAPHICS 2003 / J. Flores and P. Cano: Interactive Demos & Posters, Poster Presentations pp. 97-100
      • ISSN: 1017-4656
    • Formalización y Evaluación de Métodos de Optimización para Síntesis de Imágenes
      • Authors: Jorge Revelles Moreno
      • Year: 2001
      • Journal: Tesis doctoral, UNIVERSIDAD DE GRANADA, ESCUELA TÉCNICA SUPERIOR DE INGENIERÍA INFORMÁTICA
  • Hierarchical techniques for visibility determination
  • Authors: BITTNER J.
  • Year: 1999
  • Type:
  • Bibliography: [Doktorandské minimum]. Prague: CTU, Faculty of Electrical Engineering, Department of Computer Science and Engineering, 1999. 67 p.
  • Citated in:
    • A Survey of Geometric Data Structures for Ray Tracing
      • Authors: Allen Y. Chang
      • Year: 2001
      • Journal: Technical Report TR-CIS-2001-06 10/16/2001, Polytechnic University Brooklyn, New York
    • Theoretical and Experimental Aspects of Ray Shooting
      • Authors: Allen Yao-Hung Chang
      • Year: 2004
      • Journal: DISSERTATION, POLYTECHNIC UNIVERSITY, Brooklyn, New York
    • Efficient Evaluation of Radial Queries using the Target Tree
      • Authors: Michael D. Morse, Jignesh M. Patel, William I. Grosky
      • Year: 2005
      • Journal: 21st International Conference on Data Engineering Workshops (ICDEW'05), p. 1168
    • Efficient evaluation of radial queries using the target tree
      • Authors: Michael Morse, Jignesh M. Patel, William I. Grosky
      • Year: 2007
      • Journal: International Journal of Bioinformatics Research and Applications
      • ISSN: 1744-5485
    • A Framework for n-Dimensional Visibility Computations
      • Authors: Lilian Aveneau, Sylvain Charneau, Laurent Fuchs and Frederic Mora
      • Year: 2011
      • Journal: Guide to Geometric Algebra in Practice
  • Ray Tracing with Rope Trees
  • Authors: HAVRAN V., BITTNER J., ŽÁRA J.
  • Year: 1998
  • Type: Paper in Conference Proceedings
  • Bibliography: In Proceedings of Spring Conference on Computer Graphics 1998. Bratislava: Comenius University, 1998, p. 130-139. ISBN 80-223-0837-4.
  • Citated in:
    • Theoretical and experimental aspects of ray shooting
      • Authors: Allen Yao-Hung Chang
      • Year: 2004
      • Journal: Dissertation
    • A Survey of Geometric Data Structures for Ray Tracing
      • Authors: Allen Y. Chang
      • Year: 2001
      • Journal: Technical Report TR-CIS-2001-06 10/16/2001, Department of Computer and Information Science Polytechnic University Brooklyn
    • Conservative From-Point Visibility
      • Authors: Sampsa Gummerus
      • Year: 2003
      • Journal: University of Tampere, Master’s Thesis, Department of Computer Science
    • Formalización y Evaluación de Métodos de Optimización para Síntesis de Imágenes
      • Authors: Jorge Revelles Moreno
      • Year: 2001
      • Journal: Tesis doctoral, UNIVERSIDAD DE GRANADA, ESCUELA TÉCNICA SUPERIOR DE INGENIERÍA INFORMÁTICA
  • Hierarchical Visibility Culling with Occlusion Trees
  • Authors: BITTNER J., HAVRAN V., SLAVÍK P.
  • Year: 1998
  • Type: Paper in Conference Proceedings
  • Bibliography: In Proceedings of Computer Graphics International. Los Alamitos: IEEE Computer Society Press, 1998, p. 207-219. ISBN 0-8186-8445-3.
  • Citated in:
    • Visibility culling for interactive dynamic scenes
      • Authors: George Baciu, Ki-Wan Kwok
      • Year: 2004
      • Journal: The Kluwer International Series In Engineering And Computer Science, Integrated image and graphics technologies, pp. 57-73
    • A multidisciplinary survey of visibility
      • Authors: Frédo Durand
      • Year: 2000
      • Journal: ACM SIGGRAPH Course Notes: Visibility, Problems, Techniques
    • Horizon Occlusion Culling for Real-time Rendering of Hierarchical Terrains
      • Authors: Brandon Lloyd, Parris Egbert
      • Year: 2002
      • Journal: 13th IEEE Visualization 2002 (VIS'02)
    • HDoV-tree: the structure, the storage, the speed
      • Authors: Shou, L. Huang, Z. Tan, K.-L.
      • Year: 2003
      • Journal: 19th International Conference on Data Engineering, 2003. Proceedings. On page(s): 557- 568
    • Feature-based visibility-driven CLOD for terrain
      • Authors: Sheng Li Xuehui Liu Enhua Wu
      • Year: 2003
      • Journal: 11th Pacific Conference on Computer Graphics and Applications, 2003. Proceedings. On page(s): 313- 322
    • A general algorithm for output-sensitive visibility preprocessing
      • Authors: Samuli Laine
      • Year: 2005
      • Journal: Proceedings of the 2005 symposium on Interactive 3D graphics and games. Pages: 31 - 40
    • The global occlusion map: a new occlusion culling approach
      • Authors: Wei Hua, Hujun Bao, Qunsheng Peng, A. R. Forrest
      • Year: 2002
      • Journal: Proceedings of the ACM symposium on Virtual reality software and technology. Pages: 155 - 162
    • A Low Dimensional Framework for Exact Polygon-to-Polygon Occlusion Queries
      • Authors: D Haumont, O Mäkinen, S Nirenstein
      • Year: 2005
      • Journal: 16th Eurographics Symposium on Rendering, 2005. Proceedings
      • ISSN: 1727-3463
    • An On-line Occlusion-Culling Algorithm for Fast Walkthrough in Urban Areas
      • Authors: Y Wang, PK Agarwal, S Har-Peled
      • Year: 2001
      • Journal: EUROGRAPHICS 2001
    • Supporting real-time visualization with the HDoV tree
      • Authors: Lidan Shou, Zhiyong Huang, Kian-Lee Tan
      • Year: 2003
      • Journal: Proceedings of the 2003 ACM symposium on Applied computing. Pages: 966 - 971
    • Determining Front-Facing Polygons for Dynamic and Deformable Objects
      • Authors: Hsien-Hsi HSIEH and Wen-Kai TAI
      • Year: 2005
      • Journal: IEICE Transactions on Information and Systems 2005 E88-D(5):1050-1059
    • The Visibility Techniques for Large-Scale Scene
      • Authors: Wang Zhangye, Lu Yanqing, Peng Qunsheng, Wang Zhangye
      • Year: 2001
      • Journal: COMPUTER ENGINEERING AND APPLICATIONS. 计算机工程与应用(学术篇). 2001 Vol.37 No.9 P.8-12,54
    • Modeling and visualization of complex geometric environments
      • Authors: Türker Yilmaz, Uğur Güdükbay, Varol Akman
      • Year: 2004
      • Journal: Geometric modeling: techniques, applications, systems and tools. Pages: 4-30
    • Populating Virtual Environments with Crowds: Real-Time Crowd Rendering with Pre-Generated Impostors
      • Authors: S. Dobbyn, C. O'Sullivan
      • Year: 2006
      • Journal: Eurographics 2006. Tutorials, Vol. 2, Pp. 932-942
      • ISSN: 1017-4656
    • Effective virtual reality based building navigation using dynamic loading and path optimization
      • Authors: Peng, Q.-J., Kang, X.-M., Zhao, T.-T.
      • Year: 2009
      • Journal: International Journal of Automation and Computing
      • ISSN: 1476-8186
    • A lightweight 3D visualization and navigation system on handheld devices
      • Authors: Wendel B. Silva, Maria Andréia Formico Rodrigues
      • Year: 2009
      • Journal: Proceedings of the 2009 ACM symposium on Applied Computing
    • Cell Segmentation-based Dynamical Loading for Efficient VE Navigation
      • Authors: Xiumei Kang and Qingjin Peng
      • Year: 2011
      • Journal: Computer aided design and application
      • ISSN: 1686-4360
    • Fast and Accurate Geometric Sound Propagation Using Visibility Computations
      • Authors: Anish Chandak, Lakulish Antani, Micah Taylor and Dinesh Manocha
      • Year: 2011
      • Journal: BUILDING ACOUSTICS
      • ISSN: 1351-010X
  • Fast Robust BSP Tree Traversal Algorithm for Ray Tracing
  • Authors: HAVRAN V., KOPAL T., BITTNER J., ŽÁRA J.
  • Year: 1997
  • Type: Paper
  • Bibliography: Journal of Graphics Tools. 1997, vol. 2, no. 4, p. 15-23. ISSN 1086-7651.
  • Citated in:
    • Stack Implementation on Programmable Graphics Hardware
      • Authors: Ernst M, Vogelgsang C, Greiner G
      • Year: 2004
      • Journal: Proceedings of Vision, Modeling, and Visualization

+*+*

Grants [8]

  • Research of Progressive Computer Graphics Methods
    • Team Member
    • Duration: 2013 - 2015
    • Program:
  • Global Illumination for Augmented Reality in General Environments
    • Duration: 2011 - 2013
    • Program: Standard projects
    • Department: Czech Grant Agency
  • Efficient algorithms for synthesis of images and animations
    • Team Member
    • Duration: 2010 - 2012
    • Program:

+*+* More |

  • General Purpose Visibility
    • Person responsible for the grant at the CTU
    • Duration: 2009 - 2010
    • Program: KONTAKT
  • Realistic Real-Time Rendering of Trees and Vegetation
    • Team Member
    • Duration: 2007 - 2008
    • Program:
  • Organization of the EUROGRAPHICS 2007 Conference
    • Team Member
    • Duration: 2007 - 2007
    • Program:
  • Center of Computer Graphics
    • Duration: 2006 - 2011
    • Program: Basic Research Centres
  • Visibility Solving for Large Spatial Scenes
    • Team Member
    • Duration: 1998 - 1998
    • Program:

+*+*

Projects [1]

  • GOLEM
    • Duration: 1999 - 2001

Conference committees

Significant [5]

  • International Conference on Computer Graphics Theory and Applications
    • Organizer: INSTICC
    • Duration: 2012 - 2012
  • GRAPP'2011 - International Conference on Computer Graphics Theory and Applications
    • Organizer: INSTICC
    • Duration: 2011 - 2011
  • WSCG'2011 - 19th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2011
    • Organizer: Západočeská univerzita v Plzni Fakulta aplikovaných věd
    • Duration: 2011 - 2011

+*+* More |

  • Eurographics 2007
    • Organizer: Eurographics
    • Duration: 2007 - 2007
  • Computer Graphics International
    • Organizer: IEEE CS
    • Duration: 2004 - 2004

+*+*

Other [22]

  • 28th Spring conference on Computer Graphics
    • Organizer: CU
    • Duration: 2012 - 2012
  • Spring Conference on Computer Graphics
    • Organizer: Comenius University Faculty of Mathematics, Physi
    • Duration: 2011 - 2011
  • Graphics and Virtual Reality
    • Organizer: IASTED
    • Duration: 2011 - 2011

+*+* More |

  • 12th VAST International Symposium on Virtual Reality, Archaeology and Cultural Heritage
    • Organizer: Eurographics
    • Duration: 2010 - 2010
  • Central European Seminar on Computer Graphics
    • Organizer: TU Wien
    • Duration: 2010 - 2010
  • WSCG'2010 - 18-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2010
    • Organizer: Západočeská univerzita v Plzni Fakulta aplikovaných věd
    • Duration: 2010 - 2010
  • Spring Conference on Computer Graphics 2010 (26th)
    • Organizer: The Faculty of Mathematics, Physics and Informatics, Comenius University, Bratislava, Slovakia,
    • Duration: 2010 - 2010
  • 21st Eurographics Symposium on Rendering
    • Organizer: Max-Planck-Institut für Informatik
    • Duration: 2010 - 2010
  • International Conference on Computer Graphics Theory and Applications (GRAPP'2010)
    • Organizer: INSTICC
    • Duration: 2010 - 2010
  • Spring Conference on Computer Graphics 2009
    • Organizer: The Faculty of Mathematics, Physics and Informatics, Comenius University, Bratislava, Slovakia, Slovak University of Technology, Bratislava, Slovakia, and The Slovak Society for Computer Science
    • Duration: 2009 - 2009
  • Eurographics Symposium on Rendering 2009
    • Organizer: Eurographics
    • Duration: 2009 - 2009
  • W S C G ' 2009
    • Organizer: University of West Bohemia
    • Duration: 2009 - 2009
  • CESCG
    • Organizer: TU Wien
    • Duration: 2009 - 2009
  • Symposium on Interactive Ray Tracing
    • Organizer: IEEE
    • Duration: 2008 - 2008
  • Eurographics Symposium on Rendering 2008
    • Organizer: Eurographics
    • Duration: 2008 - 2008
  • Spring Conference on Computer Graphics 2008
    • Organizer: Eurographics
    • Duration: 2008 - 2008
  • Central European Seminar on Computer Graphics for Students
    • Organizer: Comenius University Faculty of Mathematics, Physi
    • Duration: 2008 - 2008
  • 3rd International Conference on Computer Graphics Theory and Applications
    • Organizer: INSTICC
    • Duration: 2008 - 2008
  • Central European Seminar on Computer Graphics for Students
    • Organizer: Comenius University Faculty of Mathematics, Physi
    • Duration: 2007 - 2007
  • Spring Conference on Computer Graphics 2007
    • Organizer: Eurographics
    • Duration: 2007 - 2007
  • 2ndInternational Conference on Computer Graphics Theory and Applications
    • Organizer: INSTICC
    • Duration: 2007 - 2007
  • IEEE/EG Symposium on Interactive Ray Tracing 2007
    • Organizer: Universität Ulm
    • Duration: 2007 - 2007

+*+*

Academic boards [1]

  • Universidad de Granada
    • Classification: , PhD Comittee
    • Duration: 2008 - 2008

Membership [1]

  • Spring Conference on Computer Graphics 2009
    • Classificaion:
    • Duration: 2009 - 2009
 
en/members/bittner.txt · Last modified: 2014/07/31 23:07 by 127.0.0.1
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